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Baffled by Security TokensFollow

#1 May 05 2009 at 11:59 AM Rating: Default
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This is not a slam on SE, just an honest question that I think deserves some type of answer. Forgive me if this has been posted, but why is everyone paying an additional fee for protection of an account that should be secured by SE in the first place? Isn't this a step in the wrong direction? SE is already notorious for bad customer service, so I just can't see how they can justify praising a new program they expect customers to pay for that should have been instituted as a service to said customers in the first place.
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#2 May 05 2009 at 12:00 PM Rating: Decent
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Because it comes with WOMG storage. That is the sad truth of it.
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#3 May 05 2009 at 12:01 PM Rating: Decent
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I needed more space. :P

That and although I agree with you, I can't do anything about how SE handle account hackings. :(
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#4 May 05 2009 at 12:02 PM Rating: Good
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WoW does it too and they have great customer support. People just like to have an extra level of security or they just want a satchel.

http://www.blizzard.com/store/browse.xml?f=c:6



edit: linky

Edited, May 5th 2009 4:03pm by Kathus

Edited, May 5th 2009 4:05pm by Kathus
#5 May 05 2009 at 12:11 PM Rating: Default
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Satchel is all I wanted, gave my kids the token.

Edited, May 5th 2009 2:11pm by TheRealLusent
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#6 May 05 2009 at 12:13 PM Rating: Good
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It's an optional because some people don't want to have to press a button and enter the number on the display. There are even some who bought it just for the storage then unregistered the key again. :s

I don't mind the whole thing, with MMORPGs you need all the security you can get. It'll be interesting if I ever lose it though.
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#7 May 05 2009 at 12:13 PM Rating: Excellent
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Teratogen wrote:
why is everyone paying an additional fee for protection of an account that should be secured by SE in the first place?


Are you saying that SE should be responsible to secure your PC so third parties do not steal information from your PC and steal your account?
#8Teratogen, Posted: May 05 2009 at 12:14 PM, Rating: Sub-Default, (Expand Post) Yes, but WoW has maybe 1/10 of the problems FFXI has had w/ account hackings. I'm not saying they are non-existent there, just less common. However, given SE's poor customer service reputation and dissatisfied fan-base, you'd think it more practical for them to institute a higher level security out of obligation. They realistically should have just put the extra storage space with the APC expansion, like they've done w/ other expansions. I've only had my account hacked once, and I was fortunate enough to reclaim it immediately and change the password. However, I can only imagine what a slap in this face this must be to players who have had their entire FFXI career stolen from them and never returned only to turn around and see SE advertising a new paid option to alleviate the situation that they deserved protection from in the first place.
#9 May 05 2009 at 12:16 PM Rating: Excellent
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Se does protect your acct. People get hacked because of their own issue not any problem with SE. People get infected with key loggers, Trojans and other malicious software. That is not SE fault that you can not properly protect your system.

There are some people who do a lot to protect their system but can still sometimes be vulnerable. But SE has said, and its also common security sense to change your passwords frequently.

In real life I have about 10 passwords for work for different systems I needs to access, and each them requires I change the pass aprox every 30 days or acct gets locked. Perhaps if SE made so that your FFXI account was locked unless you changed your pass every 30 days.

The tokens just take this to the extreme by having a pass that changes every time you login and its a pass that you dont have to worry about remembering as its randomly generated.
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#10Teratogen, Posted: May 05 2009 at 12:19 PM, Rating: Sub-Default, (Expand Post) I'm saying that if an already faulty company w/ a bad reputation for account recovery/protection and customer service is going to finally offer this needed protection to their customers, it should be provided as a service to those that already pay monthly for their product, and possibly even come with an apology to those that have fallen victim to the predators that have abused this lack of service.
#11 May 05 2009 at 12:21 PM Rating: Excellent
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Ya but most hacks are a result of someone getting a virus due to DL'ing some keylogger or something right? SE dosent control that, your responsible for the security of the computer. This is their way of saying "Hey if your irresponsible with keeping up with your computers security, well try to help you."

Hacks sometimes happen yes, but most of the time its because the user downloads a keylogger themselves, how can SE stop that? Once they get your password how can SE tell if that person is you or or someone else logging in? SE isnt at fault for hackers getting your info. I mean hell these tokens will only prevent people for getting hacked for a little while, as long as they keep downloading these keyloggers.


EDIT: Didnt realize the tokens worked forever, thought they were one-time uses like WoW's. I actually like SE's token, giving you a new PL everytime seems smart, except when you lose that token >.<.

Edited, May 5th 2009 4:23pm by Kathus
#12 May 05 2009 at 12:25 PM Rating: Good
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Teratogen wrote:
Quote:
Are you saying that SE should be responsible to secure your PC so third parties do not steal information from your PC and steal your account?


I'm saying that if an already faulty company w/ a bad reputation for account recovery/protection and customer service is going to finally offer this needed protection to their customers, it should be provided as a service to those that already pay monthly for their product, and possibly even come with an apology to those that have fallen victim to the predators that have abused this lack of service.

Edited, May 5th 2009 4:20pm by Teratogen


They do not owe anyone an apology for someone gaining access to an account. In fact your lucky they don't ban you for you letting someone else play on your acct as that is against the terms of service. You let the person use the acct because you gave them your passwords by leaving your system insecure.

say all you want about their customer service, but there is not an issue with their security.

If I worked in their customer care I would have a bad attitude also with all the pre pubescent cry babies calling me and telling me that its SE fault their acct was hacked.
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#13 May 05 2009 at 12:32 PM Rating: Excellent
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Teratogen wrote:
Quote:
WoW does it too and they have great customer support. People just like to have an extra level of security or they just want a satchel.


Yes, but WoW has maybe 1/10 of the problems FFXI has had w/ account hackings.


....lol. If you get down to it, they technically would have more problems with a lot more accounts to be stolen Smiley: sly

People will tend to pay for software for their servers and etc for security, should that be provided for free as well..? SE actually has great security for their MMO compared to many out there..even more so early on FFXI's life, as these hackings weren't even common till very recent years.

The whole "why should they let you log in if you're already in?" It's double-edged, it's good to knock yourself offline if you want to login elsewhere but left yourself on at some other location, but the downfall..is if you give out your info to someone shady or get yourself compromised..the bad people could too.

Really, most Free MMOs tend to have absolute sh*t for security and many utilize a "hack shield", which rarely works or hackers found ways to make it work FOR their hacking.

A slap in the face? I wouldn't say this is a slap in the face, it's more like "This will offer more protection since people out there still aren't fully protecting themselves."



Edited, May 5th 2009 1:34pm by Theonehio
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#14 May 05 2009 at 12:41 PM Rating: Excellent
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Teratogen wrote:
Forgive me if this has been posted, but why is everyone paying an additional fee for protection of an account that should be secured by SE in the first place?

Why are players paying for it? Because it comes with a valuable in-game bonus that greatly enhances the game experience.

Why is SE charging for it? Because it costs money to supply the token, ship the token, administer the added security, and to develop it in the first place.

Teratogen wrote:
Isn't this a step in the wrong direction? SE is already notorious for bad customer service, so I just can't see how they can justify praising a new program they expect customers to pay for that should have been instituted as a service to said customers in the first place.

If they had instituted this program in the first place, the initial product would have simply cost more in order to offset the additional cost of the token. Would you be complaining this loudly if the game had cost *an extra* $10 to buy, and came with the token as a result?

Edit: left out important words "an extra"


Edited, May 5th 2009 4:43pm by svlyons
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#15 May 05 2009 at 12:48 PM Rating: Default
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Quote:

If they had instituted this program in the first place, the initial product would have simply cost more in order to offset the additional cost of the token. Would you be complaining this loudly if the game had cost $10 to buy, and came with the token as a result?


Man, I'm not complaining loudly at all. I'm just a little mystified by SE's approach here. This doesn't really affect me in any way. I'm just posing discussion on a forum since I kinda thought that's what forums were for. I've played several MMO's and I have never seen such a severe amount of security issues any of those MMO's. Peruse forums of other games and you will be hard-pressed to find the enormity of threads you do here from people who have been hacked. If an answer to that problem costs a company money to remedy (even by means that they are going to now), it seems to me it would be more important to them to provide it to satisfy already unhappy and potentially leaving (or already left) customers, rather than capitalize on their new product. I'm not complaining. I haven't been wronged here. It just seems odd to me.

Edited, May 5th 2009 4:49pm by Teratogen
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#16 May 05 2009 at 1:24 PM Rating: Decent
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Teratogen wrote:
Quote:

If they had instituted this program in the first place, the initial product would have simply cost more in order to offset the additional cost of the token. Would you be complaining this loudly if the game had cost $10 to buy, and came with the token as a result?


Man, I'm not complaining loudly at all. I'm just a little mystified by SE's approach here. This doesn't really affect me in any way. I'm just posing discussion on a forum since I kinda thought that's what forums were for. I've played several MMO's and I have never seen such a severe amount of security issues any of those MMO's. Peruse forums of other games and you will be hard-pressed to find the enormity of threads you do here from people who have been hacked. If an answer to that problem costs a company money to remedy (even by means that they are going to now), it seems to me it would be more important to them to provide it to satisfy already unhappy and potentially leaving (or already left) customers, rather than capitalize on their new product. I'm not complaining. I haven't been wronged here. It just seems odd to me.

Edited, May 5th 2009 4:49pm by Teratogen


They are providing it.

Things cost money. NOTHING in life is free. They pay Vasco for the tokens, they get it to work with FFXI, they sell it to the players..plain and simple.

The reason you never seen such a "severe" case of security issues is because 9/10 it's likely they aren't a major company and what is your definition of severity in security issues? Games like FFXI, WoW, Lineage (number), EQ and EVE are some of the few MMOs that I see that actually has forums with high activity, which is why for most Free MMOs you probably will be "hard pressed" to find threads like you would here is because their forums more than likely won't have high activity.
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#17Teratogen, Posted: May 05 2009 at 1:45 PM, Rating: Sub-Default, (Expand Post) I actually was speaking of EQ, EQ2, WoW, and Lineage. All of which I have played for a good amount of time.
#18 May 05 2009 at 1:53 PM Rating: Excellent
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You're an idiot if you think WoW has less account hackings. There was a very big hackfest recently on WoW and accounts were being stolen left and right. Given the volume of players on WoW and the numbers that I saw on my server alone, there were far more hackings on WoW. There are still some going on now.

The difference is in the recovery. SE makes you jump through hoops, and Blizzard gives you your stuff back while you're still on the phone with them. But then again that just makes it easier to exploit Blizzard's system.

You can sell your WoW account for real money, and then recover it. Turn around the next day and sell it again, get a different customer rep, and then recover it. Rinse and repeat. My friend did this in college and made extra spending money. I believe he sold his WoW account like 6 times in the span of 3 months.

While I agree it's nice to be able to recover your account so swiftly with Blizzard, it also leaves the door wide open for people to take advantage of others for real money.

Double-edged sword.
#19 May 05 2009 at 1:54 PM Rating: Excellent
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Prediction: Vanadiel Collection 2009 for PC and Xbox, which will include the 3 mini expansions, will go for $30 retail but include the security token.

It's not SE's fault that people visit websites that happen to be infected with malware. It's not even the website's fault necessarily. But this is the internet. People have unprotected web surfing. Accidents happen. Computer infections spread.

Do you complain about the optional car alarm in a new car costing extra? Oh, and it'll also cost you extra to install an aftermarket version too. Paying extra for extra security is not new, nor is it limited to video games. I don't have $500 to drop on an aftermarket car alarm for my Honda, so that's a security risk I'm taking there.
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#20 May 05 2009 at 1:54 PM Rating: Decent
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Teratogen wrote:
I actually was speaking of EQ, EQ2, WoW, and Lineage. All of which I have played for a good amount of time.


Those games huh? So what's your definition of severe lack of security then, since you say FFXI has the worst security of any MMO which is very very hard to believe, because these hackings only started in the recent years considering this is a console game originally.
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#21DarthVaderX, Posted: May 05 2009 at 2:04 PM, Rating: Sub-Default, (Expand Post) Baffled indeed
#22 May 05 2009 at 2:06 PM Rating: Excellent
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Not necessarily true. The more advanced keyloggers are actually taking the information from your memory. You don't even have to type it; it knows exactly where Playonline stores it and it reads it from there.
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#23DarthVaderX, Posted: May 05 2009 at 2:09 PM, Rating: Sub-Default, (Expand Post) Most likely true Cat, but would a program like that even be called a Key-logger anymore?
#24Teratogen, Posted: May 05 2009 at 2:10 PM, Rating: Sub-Default, (Expand Post) True that WoW has had it's fair share of hackings, but you are exactly right... the difference is in how these hackings have been handled by SE CS. That is what has made the player-base so irritated. For example, I played EQOA long ago. If your account was hacked, you called customer service and they would check logs to make sure what you were saying was ligit and reverse your account that very same day. That game had a far less budget than FFXI does. SE handles the same style hackings by giving people the run-around, meanwhile formulating a new method of capitalizing on all of the security concerns that should have handled better initially.
#25 May 05 2009 at 2:14 PM Rating: Excellent
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DarthVaderX wrote:
Baffled indeed

You are paying to protect THEIR investment and THEIR account(which you rent).

I hate to be the one to always bring this up but it's definitely worth mentioning.

They say they are protecting your invested time etc, but since you gain no monetary value by playing this game... unless you violate tos and sell your account, they are indeed charging YOU to protect THEIR sh*t.

I have not, and will not buy this token. I won't be bribed with more storage.

I have never changed my password, and to those who change them a lot... I gotta wonder why.

I have my password saved. If I were to get a keylogger, there would be nothing for them to log, as I haven't typed my password in for years.

Seems to me that the more you type in a password, the better your chances of getting it logged.

Even though I'm pretty sure there's nothing of the sort on my pc. I consider that just one more security step for SE's investment.

Good Day Sirs and Madams


Yes its true you do not really own the account. For your point of view you could view it as renters insurance.

The reason you change your password is so that in case you do get your info stolen, hopefully by the time the bad people use the harvested info, you have it already changed.

As for having your pass saved, this is not a solution. Although a "key logger" in the true meaning does log key presses, perhaps you should look up what these programs actually do today.

Kind of like a cell phone today, should no longer be called a cell phone, you can instant message, take pictures, browse the internet, do email, run several different apps that you can optionally buy. So a cell phone is no longer a cell phone, its a mobile computing device.

Edited, May 5th 2009 6:21pm by shibaaa
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#26 May 05 2009 at 2:16 PM Rating: Excellent
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I don't think SE *should have* had the tokens since the beginning. First, there wasn't a need for it. Account hackings didn't become commonplace until about a year ago. Prior to this the only time you ever heard of an account being stolen was when bub #1 gave bub #2 his information, and bub #2 was less than trustworthy.

Now we all know that you feel entitled to have all the free stuff you can handle, but nowhere in the user agreement does SE state that they are responsible for the integrity of data stored on your computer, even if that data was put there by a program they published. They are not obligated to provide to you, for free, a device which enhances the integrity of data stored on your computer. The device is optional, and the mog satchel is optional.

I personally feel that offering something like the mog satchel was a great business move for SE. Almost everyone in game wants more storage space. Almost everyone in game want more security. Since not everyone wants it, why not sell extra security with a bonus of extra storage space? It was a good business decision on their part, and I'm sure there's a pretty penny of profit for the token vendor.

To include the token for free with all new purchases and to send a token to all current members, again for free, would require a form of corporate socialism that's unheard of outside of Soviet Russia. (where computer hacks you!)
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