I like your ideas, but I hope you wouldn't mind if I posted a few of my own suggestions or improvements, because I like to think a little more outside the box, where it seems almost all of these boost or enhance current stats and whatnot.
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Bard:
Orchestra- like soul voice only removes the limit of 2 songs, can sing as many songs as they can squeeze in there, songs do not start decay time untill after orchestra has worn off. after wearing, all songs disappear normally untill total is <=2. e minute
I'd call it orchestra and keep it as effective as soul voice, but instead of being able to cast as many songs as you'd like, I'd go with instantly granting the effects of like, 10 chosen songs simultaneously, like an orchestra would, or something to that effect. Maybe they can choose the 10 songs beforehand or it would be a preset 10 songs or whatever.
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Black Mage:
Ultima, yes mo'foing ultima, 2hour unlocks ultima for 1 minute, 5 second casting time, takes all MP to cast, regaurdless of mp total (must be >0). non elemental, cannot be resisted. damage at 1 mp ~500, while under 2hour Macc and Matt receive a boost, recast/casting time lowered for all spells (recast ultima 2 seconds)
The thing about this, a black mage with a yagudo drink could cast this spell every 7 seconds. I'd make the recast timer like 5 seconds as well, and maybe just because I'm awful have some healing bonus as an end affect, where the BLM regains all MP or something cool like that. Maybe even make ultima inflict three kinds of damage, non-elemental, light, and dark. Because that would be cool.
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Corsair:
Loaded Dice- like orchestra with dice, also all numbers land the best number for the roll, double up cannot cause bust (caps at 11). all rolls behave as if affiliated jobs where in pt.
I like the awesome numbers being awesome right away, but I'd maybe make it instantly grant the effects of all rolls currently in the party, and maybe increase the their potency further. Maybe even make it itself a roll, though it wouldn't effect the potency of the rolls granted it would reset abilities if they got 11 or something like their regular 2 hour does.
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Dark Knight:
Bloodmaster-Instant ability, drains HP, MP, TP(all), all stats, ACC, ATT, EVA, DEF, and grants hate effect while giving mob slow effect (drain speed) drained stats do NOT decay over time, last 2 minutes. This ability DOES affect undead.
I like it, but I'd soup it up a little more even. I'd call it something like master of souls, have it instantly drain all that (I really like the drain speed thing) and have it be twice as effective on undead, because it's about damn time.
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Ninja:
(jp translation of Justu master)-chainspell + 100% tool mastery for 1 minute. gains permanent shadows. (like thf perfect dodge)
I'd have a lot of fun with this one, but mine would be way different than yours. I think I'd fo more along the lines of a massive spike of damage, the ninja could sacrifice all shadows to instantly move behind the mob and slit its throat and snap its neck. Or something along those lines. It would be simple like that, and randomly cause like, 60-90% damage. Because that would be awesome.
Of course, if they went with my ideas, they'd have to make it a 24 hour timer. But I'd still go for it. XD
Edit, none would work on impossible to gauge mobs, and the ultima wouldn't do more than 2k a nuke, because that's ridiculous.
Edited, Dec 27th 2008 1:29pm by Codyy