The only gil buyers I look at with disgust are the ones who use that gil on all of the most useless +1's and the like. People who just want to be an "FFXI Celebrity" or whatever by appearing rich and clever when they're actually some of the stupidest, talentless players the server has to offer. Those are the pathetic individuals who are destroying the game.
What I find amusing in this topic is how a couple people keep saying "If this keeps up, FFXI's economy will be destroyed!". I don't know what candy land server some of you play on, but on quite a few servers the economy has already been destroyed; almost impossible to buy anything of relatively good value or performance due to incomprehensible inflation.
Of course, then all the players who have no static to do BCNM's with, no reliable group of people that can help them out with anything in the game, but still have a lot of skill and desire to be at the peak of their performance...have to adapt to make it possible to keep up that same pace.
So, they try to camp good NM's so they can get themselves out of a financial rut. When they get to Castle Oztroja/Giddeus/Boyahda Tree/Sanctuary of Zi'Tah/Any remote place that has good money in it, they're greeted by group upon coordinated group of gil sellers, all unresponsive, all rude, all with blatantly obvious names. Even though the person would try to camp against this group, the sheer amount of manpower and illegal game tools the gil sellers use makes it so that even when the mob pops right in front of the player...it's popped purple.
So, what do you do? Farm Pashhow Marshlands for weeks on end to make a couple million or so gil, unable to have fun doing anything else in the game while your friends get ahead of you?
I feel that most people who buy gil do it just so they can keep up with the worsening economy's prices. However, since this seems to be huge amounts of the population nowadays, the economy has become practically unbearable for the non-static, non-bcnm, non gil-buying player. Some servers have things that were 300k last year be over 2 million this year. Even the "Cheap" servers are abysmal. I'm glad I got my Haub before it shot up to 4.5 mil from 2.2 mil. What's next, Scorpion Harness will go from 6 mil to 10 mil in the span of not-even-a-week? I sure as hell hope not, especially with the Ninja fad on our server -- but that's an entirely different topic.
I don't think Sony should embrace gil buying or gil selling. All it does is make more money accessible. It'd be like if the American government just decided to push more money into the system every time there were financial crises, and that can of course create inflation! It wouldn't matter how cheap and affordable it was, all that'd do is make it so 100 million no longer meant anything, and we'd all be multi millionaires spending 200k on sole sushi stacks. Our money threshold goes up, and the mass of people wouldn't care anymore because gil itself is so affordable now, right?
Of course, FFXI actually has no part of all this, since its an independently owned MMORPG of SE rather than a Sony-owned game. The key to fixing FFXI's economy is to make new and interesting gameplay additions that could provide ways of getting these coveted items without a group's help, and without a way to have gil sellers "camp". Camping in my opinion has outlived its fun and usefulness, since so many bastards have tarnished the fun of it now.
The reason for all that easy accessibility is even though FFXI is supposed to be a social game...you'd find that large amounts of its population are rather arrogant, ignorant, and anti-social (Not to say there aren't lots of good people, there's just a very large and noticable ratio).
True, you might ask "Why bother making all of these items so that everyone can get them? It'd ruin the fun of the game!" Well, consider this: What's fun about a game where the economy has become bloated to such a point that gil buying has almost become a necessity for the average player? I would absolutely despise paying all this money just so I can keep playing the game, and the money isn't even going to the developers!
I've thought of lots of neat ideas that would take a major blow to gil selling, yet add lots of good gameplay additions. I'm sure we've all had different ideas that could be put forth which would fix FFXI's economy yet present new and interesting gameplay functions. Just a shame SE never does things like ask the players what ideas they have for things like stopping item monopolization. All they seem to ultimately concern themselves with is easier problems to solve...like MPK. Why bother trying to stop MPK when you should be looking at what the root of the problem is? The majority of MPK is caused by greed, straight and simple. Make it so there's easily accessible ways to get these items and introduce interesting content at the same time, and while you won't get rid of all problems, it will make it so the economy would no longer be in the pot (don't try to kid yourself; it's down there). Rate me down as you see fit, but this is all what I think and for some unfathomable reason decided to get it off my mind.