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Altepa v. GarlaigeFollow

#1 Mar 22 2005 at 12:21 AM Rating: Decent
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Today I got to 32 for the first time with any job and decided to go along with a couple linkshell friends and others to level in Altepa. We did great, getting 250+ xp on chain 2 and 3.

So my question is, I've heard so many bad things about Garlaige (although I have obviously never been there)... and almost nothing bad about Altepa. And yet almost everyone goes to Garlaige.

I might have my figures wrong but... Altepa, which I guess could be called an alternate leveling spot, should be a lot more crowded, shouldn't it? But then again there is some minor narrow-mindedness (lol) when it comes to leveling spots.

What are your experience in these two zones?
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#2 Mar 22 2005 at 12:26 AM Rating: Decent
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If you are in to trains every two seconds and dying when those trains run over your party, then by all means go to Garlaige =)
#3 Mar 22 2005 at 12:29 AM Rating: Decent
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Lol, ya thats the kinda stuff I've been hearing about >.>"
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#4 Mar 22 2005 at 12:29 AM Rating: Decent
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I like both, but I'm probably one of the few who would say that about Garlaige.

The problem with Garlaige is that you really need a good puller to be able to survive and chain successfully; not only that, but you have to hope the surrounding parties also have good pullers, because everything links there. Altepa, on the other hand, is wide open (as opposed to the tunnels of the citadel), allowing groups to spread out from each other so as not to compete with one another. The mobs are also more spread out, so links are less of a problem. Both have campsites for a huge level range, but Altepa's are easier to get too, IMO.

IMO, both have their uses. Altepa is great when you have plenty of time to spare, and you're willing to build a PT in Jeuno to head there (pickup parties there are nonexistant). Garlaige is where to go if you have two to three hours to spend and don't want to spend all that time building a PT and heading to Altepa.

Also of note - the drops you get in Altepa are more valuable than those found in Garlaige. Also, if your XP in East Altepa starts to dry out, head to West Altepa and pick it right back up ^^.
#5 Mar 22 2005 at 12:33 AM Rating: Decent
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Wow thats interesting. My party was a half LS party so I guess I have no hope of partying there again =( I don't have that much time to play, today being an exception, so I guess its off to Garlaige for me... wish me luck ><
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#6 Mar 22 2005 at 12:33 AM Rating: Good
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A great party in Altep will get you some of the best XP/hour at that level.

We got 34-47 in about 2 1/4 hours. Got my WAR to 75 SUB level and I was happy.
#7 Mar 22 2005 at 12:33 AM Rating: Good
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The downside of Altep, is that you need the Tele-Altep crystal to get there within this lifetime. While Garliage is just a hop and a skip, and established already as a main levelling location.

Getting five other people with Tele-Altep is like hitting the lotto when it's up to 100 mil. Altep just pwns, though, on a number of levels. Including not having to worry about one puller's mistake stopping -everything- for 30 minutes.

Edit:i kan spellll!1

Edited, Tue Mar 22 00:34:28 2005 by Warne
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#8 Mar 22 2005 at 12:33 AM Rating: Good
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Well, the fact that you actually have to go out of your way and do something--no matter how trivial--to gain access to Altepa is always going to be a deterrent to some people. And then, there's also the people who don't want to bring Scroll of Instant Warp or Warp Cudgel, and just prefer to fight in an area one zone away from jeuno, where they can run back to the city after fighting...

Not to mention the people who like to just sit in the exp zone with the flag up, or the fact that people would think it easier to get a replacement to come to a close zone (Garlaige) as opposed to somewhere far away (Altepa).

And then of course there's the whole "herd mentality". But don't be fooled--Altepa rocks! ^^


(admittedly, though, there have been times when Altepa has been crowded, too. it's just not as bad when it does fill up, imo)
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#9 Mar 22 2005 at 12:43 AM Rating: Good
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You do have to be aware of trains, though. Altep is a BST haven unlike anything you'll see, up until Boyahda Tree. The higher-levels doing whatever quests in Altep, or going to Kuftal Tunnel and Rabao will train, too, instead of fight. Chances are, noones at the zone, so it's easier just to zone out, then deal with the mess we've made.

Some guy comes hauling tail through, and gives a [Run away!];make sure you relocate, fast. It tends to be a lot more then a bunch of people at the low-end of Altepa's level support can handle.

Good thing is:The critters there move pretty fast, so the zone clears within 5 or 10 minutes. Bats in Garliage Citadel on the other hand...^>.>^ It took longer for Noah to build the Ark.
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#10 Mar 22 2005 at 12:45 AM Rating: Decent
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The One and Only Reaperttk wrote:
We got 34-47 in about 2 1/4 hours. Got my WAR to 75 SUB level and I was happy.


All I can say is... O.O

Warne wrote:
The downside of Altep, is that you need the Tele-Altep crystal to get there within this lifetime. While Garliage is just a hop and a skip, and established already as a main levelling location.

Getting five other people with Tele-Altep is like hitting the lotto when it's up to 100 mil. Altep just pwns, though, on a number of levels. Including not having to worry about one puller's mistake stopping -everything- for 30 minutes.


Ya luckily a LS member took me through krokoloka-whatever tunnel, led me to the GC, and got me to Rabao.

Shintaku wrote:
And then of course there's the whole "herd mentality"


So true ^^b

Again, I've never been to Garlaige, heck I don't even know where it is lol. Sounds pretty scarey though.

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#11 Mar 22 2005 at 12:48 AM Rating: Decent
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I like Altepa soooo much better than Garlaige, but getting a pt to head over there is next to impossible at that lvl. Most people that are in their 30's for the first time never bother to get the Altepa crystal.

I think there's enough mobs around for 3 or 4 lvl 32-35 pts in the eastern half of Eastern Altepa Desert. There's usually only 2 pts there at most. Quite easy to avoid links when you're in such a wide open area.

Garlaige Citadel is too overcrowded. The entrance should only really support 2 pts, but I've seen as many as 5 pts there a lot of the time. As stated by above posters, this area is hard for an inexperienced puller. I know that my first time pulling there it was horrible.

If you have to go to GC, I suggest camping at Banishing Gate #1. There usually aren't any other pts there so it's safe from trains. As long as you have a good puller it is fine. Having a BLM for escape is nice if things get tough too. The mobs here are a bit tougher than those at the entrance though, so I suggest this camp for lvl 34-37.
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#12 Mar 22 2005 at 12:49 AM Rating: Decent
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SpecOpsMonkey wrote:
The One and Only Reaperttk wrote:
We got 34-47 in about 2 1/4 hours. Got my WAR to 75 SUB level and I was happy.


All I can say is... O.O


he meant 37, btw.... which is of course still very impressive--on the order of 8.4k an hour (what was your party and what were you fighting? o.o)--but i just wanted to point out that, while Altepa is great, it won't let you get 13 levels in a few hours. ^^
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#13 Mar 22 2005 at 12:56 AM Rating: Decent
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Shintaku wrote:
he meant 37, btw.... which is of course still very impressive--on the order of 8.4k an hour (what was your party and what were you fighting? o.o)--but i just wanted to point out that, while Altepa is great, it won't let you get 13 levels in a few hours. ^^


I knew that lol =P BTW we were fighting ants and beetles somewhere near the tunnel zone.

Edited, Tue Mar 22 00:56:47 2005 by SpecOpsMonkey
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#14 Mar 22 2005 at 1:06 AM Rating: Decent
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Take the time to go to Altepa to at least get the teleport crystal, it'll be worthwhile in the long run. EXP there is great, and you don't have to worry about trains. I leveled from either 30-32 or 32-35 with my THF job there. It's been so long i can't remember. It's easy to avoid aggro there too, it's pretty wide open in Altepa.

Garliage is great too, if you are smart about you're camp spot and avoiding trains. Someone that knows how to pull is a must too. If you're not careful you can end up with some very nasty, zone clearing trains. I have to admit that some of the trains i saw were pretty humorous, in a twisted kind of way. Depending on your camp spot you can keep exping while the train passes you by.

So pick your poison, both places have their pro's and cons's. Good luck to you.
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#15 Mar 22 2005 at 1:19 AM Rating: Default
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I'm going to be the voice of dissent here. My experience in Garlaige vastly out-did my time in E. Altepa. Altepa's beetles are nice and easy up until about 34, but they quickly drop off exp-wise, leaving you with Dhalmels or Anticans. As a PLD tank, the Dhalmel is my worst nightmare - its Defense-Down TP attack can make you take hits like a mage. Anticans, on the other hand, are equally annoying - their Silencega and mass-petrify skills are nightmares. It's been a while, but that's what I remember..

Garlaige, on the other hand, was great for me. My main advice is that you not go there if there are already 3+ parties your general level - 2 on the staircase and one in the dead-end corridor. Said corridor was my favorite spot in GC, as it was not vulnerable to the Citadel Bats trains zone by inconsiderate higher-level players.
If I remember correctly, there are two beetles that can spawn in that deadend, but if you can get the timing down they will be a boon to your experience rather than a hindrance.

Of course, once you're strong enough for W. Altepa, I highly recommend doing so.
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#16 Mar 22 2005 at 1:24 AM Rating: Decent
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Shintaku wrote:
SpecOpsMonkey wrote:
The One and Only Reaperttk wrote:
We got 34-47 in about 2 1/4 hours. Got my WAR to 75 SUB level and I was happy.


All I can say is... O.O


he meant 37, btw.... which is of course still very impressive--on the order of 8.4k an hour (what was your party and what were you fighting? o.o)--but i just wanted to point out that, while Altepa is great, it won't let you get 13 levels in a few hours. ^^


lol yes its a typo I didn't see. (was about 1.5k to 35 when we started ended about 2k into 37)

WAR/NIN, RDM/BLM, WHM/SMN, RNG/NIN, BLM/WHM and BRD/WHM

Fighting beetles/dhalmels with no downtime. XP was close to 7-8k/hour and was spectacular to say the least.
#17 Mar 22 2005 at 1:25 AM Rating: Good
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Hahah, almost forgot...make sure you wave hello to Sickle Slash, in Altepa. You'll be seeing it again, soon. Usually right before your tank dies in Boyahda Tree.

The ones above ground don't seem too bad. It's the ones in Quicksand Caves that seem to start hitting for 300+ damage on a routine basis.
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Go now, there's no better plan, than to do or to die
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Snooochie wrote, concerning BST forums:
Quote:
This forum used to be all about "How can we overcome this?" Now it seems to be all about "How can someone else fix this for me?"

#18 Mar 22 2005 at 1:25 AM Rating: Decent
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Defense down? {Erase}{You can have this.} ^^



Reaperttk: sounds awesome! I was impressed with the 5ish-k i got there as a blm, but that's insane!

Edited, Tue Mar 22 01:26:58 2005 by Shintaku
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#19 Mar 22 2005 at 1:29 AM Rating: Decent
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I'll take Altepa over Garliage any day. I recently leveled there w/ my static, and we loved it. The dhalmels and beetles were't too hard for us and we managed 32-37 with only 1 or 2 deaths. No trouble with other camps, and if you invite someone that has the gate crystal, they're most likely willing to join you.

Garliage on the other hand. It sometimes still feels like an extended version of dunes, qufim, or kazham. People dying all the time, camps griping at each other, and lots of downtime :/
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#20 Mar 22 2005 at 1:38 AM Rating: Good
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Garlaige Citadel is a hellhole. Others have already pointed out the problems with this zone.

So why is it so popular? Probably because everybody thinks that that's where you're "supposed to go" when you hit level 32 or so. Never mind the fact that Vana'diel is a huge world with lots of areas full of mobs of varying difficulty, and that at any given level there are plenty of places to level efficiently. No, you're "supposed to go" to Garlaige, and if you don't, then you're offending the Brady Strategy Guide gods. This is why everybody thinks that they need to go to the Valkurm Dunes at level 10 (a horrible idea) and why EXP heavens like the Maze of Shakhrami are now virtually empty.

There are entire zones that used to be used by EXP parties that are now basically just nuisance areas that you have to run through on your way to Valkurm or Garlaige or the Crawler's Nest. Anybody who's ever leveled off of Zus in the Buburimu Peninsula knows that there's great EXP to be had there, but very few people are willing to try anymore. Buburimu used to be "the Windy Dunes"; parties would fight the crabs and pugs there just like they would in Valkurm. Not any more, though. They go to Valkurm, because that's where they're "supposed to go."

If you haven't seen this, here's a great MysteryTour link that shows all sorts of zones and mobs that can be used at various levels:

FFXI Leveling Locations

If you can put together a party of people willing to try out a new spot, the results will be well worth it. Not only will the EXP be better (better camps and less competition for mobs) but the drops will likely be better as well. My last mid-40s job had a party that I took to the Labyrinth of Onzozo to fight the Tier V gobs near the entrance. All those Absorb scrolls and fire crystals were worth a hell of a lot more than the earth crystals that drop off of Soldier Crawlers in the Nest.

You've seen the light. You know how well "alternative" leveling locations can work out. The hard part is convincing the rest of your party. When my BLM was in the mid-30s I suggested that we go to Behemoth's Dominion and fight Gaylas, and the rest of the party reacted as if I had suggested we dip toddlers in boiling animal fat. Sometimes it's going to be a losing proposition. Other times, you'll get people with enough of a sense of adventure (really what this game is supposed to be about!) to try something new, go someplace they've never seen before, and EXP off of mobs that they've never fought before.

These parties generally yield more EXP and lucrative items, but the big thing for me is that they're usually just more fun and rewarding. That's the payoff. It's why I play this game. It beats spending days on end in the Crawler's Nest. You won't always be able to convince people to do it, but that doesn't mean that you shouldn't at least try.
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#21 Mar 22 2005 at 1:46 AM Rating: Decent
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Altepa please.

The only problem with Altepa is that 80% of people won't have the crystal, be too lazy to go there, or not have a warp scroll to get back to hp. A warp scroll or Warp II is a must if you go there.
Xp is much easier and faster in altepa, the puller has less stress too.

Garliage, on the other hand, is a simple nightmare. Trains to zone every 10 minutes that take forever to clear out. Hella downtime due to this and more deaths than a session of PS2 Gungrave. Not only that, waiting time for parties seems alot longer than previous zones.
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#22 Mar 22 2005 at 2:04 AM Rating: Good
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I would definitely choose Altepa any day over Garlaige. Why? Personal experience.

Though I didn't go to Garlaige (one time only) until I was 45 on my Whm(when you drop down the hole), I can still remember the party that argued back and forth with the one I was in, then endless 'oops link's, and that one time when everyone two houred in a desperate attempt to survive...but failed in the end =(

However; with Altepa I went there at 30 and got a party no problem. Went up to 36 there then hit Crawler's Nest until level 39...and then it was off to Gustav Tunnel till 41 and then back to beautiful sunny Altepa and Quicksand Caves.

It is true that there are people that don't have the Altepa Teleport Crystal, which is definitely sad. Especially that one time when we linked two beetles at Revelation Rock, I cast teleport Altepa and the blm who didn't have enough mp to cast escape and DIDN'T have Altepa threw a 'sleep' and ran on foot for his life while the rest of us disappeared. O.o

Yup, definite advantages to having the crystal. ^ ^

But in the end, chalk it up to personal experience. And all of mine in Altepa have certainly been interesting =)
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#23 Mar 22 2005 at 3:54 AM Rating: Decent
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Altepa, always.

Bats are a pain to fight at any level, Jet stream bites, and if you have a Nin tank chances aren't good you'll survive. They have high dark magic resistance, so DRK's arent good against them either.

The beetles in altepa are harmless, and can be aspir'd off of (blm and drk's will appriciate it at this level), as well as much lower resistance to dark magic.
#24President, Posted: Mar 22 2005 at 4:06 AM, Rating: Sub-Default, (Expand Post) {lie}
#25 Mar 22 2005 at 4:19 AM Rating: Decent
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I dont see how there could be any contest. Sure you can go to Garlaige and enjoy the five other parties cramped together in a small enclosed corridor, pulling a limited amount of bats that link at the drop of a hat. And lets not forget the fun of going there for your first time and dropping down a hole, only to be reliably informed by your party that your screwed.

Or alternatively you can go to a nice bright open zone, with backround music, a town close by as well as an HP for signet, with much less chance of linkage, and get just as good exp if not better.

Seriously, why would ANYONE want to go to Garlaige Citadel more than is absolutely necessary?
#26 Mar 22 2005 at 4:31 AM Rating: Decent
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Anyone ever party in Garlaige when it's empty? I have. It's awesome exp.

Now to find a time when it's empty....

Main problem everyone has mentioned here is that there are too many trains from other players, right? Well, if you're puller is good (Thus meaning you don't have to zone), and the zone is mostly empty (Meaning that mobs are respawning fast enough to handle your party), Garlaige is an exp gift, and it's easy to see why everyone goes. It's the same with a LOT of exp zones everyone dreads, like the Jungles. This pattern persists through a LOT of zones, like Kuftal, or the Boyahda Tree. When they're empty, or near it, it's VERY easy to see why everyone goes. However, they're usually not. They're usually chock full, which leads a lot of people to question "Why in God's Name am I coming here? Zone X is better exp." Answer: It's not, in theory, but it's likely not as camped.

Edited, Tue Mar 22 04:34:28 2005 by HunterShu
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