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Wiz/Dru Ports for Burning LandsFollow

#1 Dec 11 2018 at 2:19 PM Rating: Excellent
So, with the new expansion released today...

Are there any wizard or druid ports to the new areas? Last expansion, I think wizards (my main) only received 1 port? I think?
#2 Dec 11 2018 at 4:52 PM Rating: Excellent
missjackie wrote:
So, with the new expansion released today...

Are there any wizard or druid ports to the new areas? Last expansion, I think wizards (my main) only received 1 port? I think?


Yes there are druid and wizard ports. They are sold on a vendor in Esianti. You will have to do progression in Stratos in order to get access to zone into Esianti.

http://everquest.allakhazam.com/wiki/eq:The_Burning_Lands_Spells
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#3 Dec 12 2018 at 11:24 AM Rating: Good
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I hate port spells locked behind progression altho I guess it IS a challenge (which we all love to undertake, of course)---as long as the requirements are reasonable.

Saw something interesting in the entry zone which smacks of poor design. First, the whole zone is linear, meaning a chain of islands connected by bridges so basically any "train to zone" has the potential to wipe every group at every camp. Even more poorly designed, if you jump off any island, you fall a bit and then pop at the zone-in. However you don't clear aggro. This is like an evac without the aggro clear! I haven't tested it myself yet but I'm told the aggro'd mobs have been seen to both train to zone as well as warp to the zone. Pity any groups in the train's path and pity any innocents zoning in at that moment. Shades of Karnor's Castle!

I will never understand why they'd make the entry zone linear like this. It's bad programming. You know you're going to get blockhead players biting off more than they can chew and if all they have to do to escape a death is run a few feet and jump off the edge, the zone-in is going to get to be a dangerous place real quick.



Edited, Dec 12th 2018 12:28pm by Sippin
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#4 Dec 12 2018 at 2:37 PM Rating: Excellent
[quote=Sippin]I hate port spells locked behind progression altho I guess it IS a challenge (which we all love to undertake, of course)---as long as the requirements are reasonable.
/quote]

Oh, my god. I absolutely hate port spell progression myself. Back when Veil of Alaris was current, we (wizards at least) had to do port progression for the Pillars port. 4 hours later and I finally got it. But, I seriously wanted to throw my computer out the window. Ugh.

I'll have to scrounge a group, maybe pull some ears... I rarely log into Gooshy anymore, so all these new faces on FV are well.. new. =P
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