Sippin wrote:
Taninger wrote:
So 2 people saying DH HA Gribbles forever.
Is that fun?
It's the opposite of fun. See my post above for real fun!
This. There's basically two broad things you do in EQ:
1. Fun things. Stuff like Sippin mentioned. Achievements, collections, trade skills, etc (I also like to do the Bayle's Crest thing with my characters btw). These things tend to not advance your characters much, especially in terms of exp/AA. But they do help you learn more of the zones and the lore of the game, and are "fun".
2. Productive stuff. Another word for this is "grind". Basically, to gain levels and abilities in any reasonable amount of time, you have to more or less do the same exp gaining stuff (ie: killing stuff) over and over (hence: "grind"). It sucks, but as mentioned, you can offset that somewhat by taking advantage of lesson burns if you have them, use exp pots, and time long grind sessions when there's double exp weekends. Also, finding good hunting spots helps (hence the comment about DH HAs).
I personally like to just hop on, grind out a HA or two (time depending) and then, once lesson is expended, go spend an hour or so doing the "fun" stuff. It seems to break up the monotony quite a bit. Of course, if I'm right in the middle of some series of achievement/progression quests, I may forgo exp grind to just do that (especially if I'm short of time). Alternatively, on bonus exp days, I may just focus on exp instead. And then, there's days when other members of my guild are around and have "a plan" (usually at least somewhat fun), I go do that instead. Actually, the latter happens most days I log on. Which I'm totally not complaining about.