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Weekend Update for May 2nd, 2016Follow

#1 May 02 2016 at 4:42 AM Rating: Excellent
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While I would prefer that other users start this weekly (cough) thread... I actually got to play a whole morning this weekend and made some progress!


My progression necro is now level 35. Levels 34 and 35 both come with dot upgrades to lines I haven't been casting in 20 levels... so it feels like the class is finally getting closer to what I am used to playing. (Post TSS expac I got into necro and spent literally years doing 55-66 + AA grind. Weak lich and mana pool issues are not what I am used too).

I'm discouraged by the "Sense Heading: Changes coming to progression servers" announcement as the title makes it sound like they were going to uncap sense heading skill which would be kind of a drag but nothing huge (just bind it to a movement key like I used to). Instead they are planning to launch GoD and OoW expacs at the same time... combining a level 65 content tuned one with a 70 one. People with more time than me have done the math... for the raiders it basically means not enough time in era (even with the instancing) to do all the encounters, nor any reason to do the majority of GoD. The official forums are on fire over it. It will interesting to see if they change this plan.*

*There is more to it, it's almost like the GoD/OoW thing is a smokescreen so nothing is complaining about the other somewhat significant changes.


Also, I've forward concerns about the item collector as best I can. With it doing nothing... it has been very hard to do quick updates here.
#2 May 02 2016 at 7:25 AM Rating: Excellent
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I haven't logged in at all in a few days as I am nursing a severe chest cold. Not good as I have lung damage from my army days. The last time I did log in, my account showed as F2P instead of All Access as it should have. I'm feeling much better today, so will go have a look see after leaving here.

All I've really done lately is to get Fabled Journeyman's Boots for my four or five chars created since last year.
#3 May 02 2016 at 8:42 AM Rating: Excellent
I didn't log in all weekend as well, except last night after the airing of Game of Thrones. When I did log in, I did a bit of fabled mob farming (i.e. the fabled journeyman boots sold for 250k last time I put my trader up). Since I'm ALWAYS broke, I always look forward to farming fabled items. =)
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#4 May 02 2016 at 11:41 AM Rating: Excellent
I'm leveling an enchanter on live to get a grip on the current game and learn how to enchanter a bit before going heroic. For some reason I still have the 4/20 hot zones, not the 4/23 ones, hence my zone choices. Anyway, I made a lot of progress this weekend.

4X - 51: grinding in Dranik's Scar. Hated every second of being here. I was basically letting my tank merc PL me while tossing out an occasional dot or nuke, because when I first got here charm wouldn't stick for more than two ticks on anything even with tash up. The pathing sucks here, everything runs, and mobs would just sail in sprinting across half the zone to add. 1-2 hasty gates were made per level because I would pull a single back to a "safe" spot and 3 or 4 more would sprint over to me from god-knows-where. One time I saw my merc and several mobs fly straight up into the air. The merc came back for the next pull, but the mobs never did.

51-57: PoI. One of my old favorites, and I finally really got into charming, so the levels just flew by here, gaining around 2 levels an hour in this range. Much superior vendor trash to DS as well. Had to gate out to dodge the big doggy twice (holy cow his aggro radius is huge).

57: tried Veksar. Nothing good to charm, tank merc losing his shine. Barely got past zone-in before I got frustrated and left.

57-59: back to PoI. Slower, but still good experience.

59: went back to Veksar determined to finish my daily to kill slaves. A PLing ranger had pulled the whole zonein area up to the underwater passage, so I made it in deeper than before. Was sloooowly grinding my way through before I pulled an add, tank merc died, and I gated out.

59-60: popped lesson and grinded out in PoI in decent time.

Seriously debating going heroic at this point. I can only charm up to 53 right now, at 62 I can charm up to 57 which isn't high enough for BoT or Valor, and don't get a useful charm until 64 (which is good for mobs up to 64). Not really sure how to go from 60 to 64 without pulling my hair out. The two options left are trying the next hot zone, Barren Coast, which I have never been to but looks like it has some charmables for me, or using a burn wizzy merc and eating the downtime. Regardless, still a good weekend of EQ for me.
#5 May 02 2016 at 12:53 PM Rating: Excellent
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Great to see this thread again, (Weekly update)

Quote:
I'm discouraged by the "Sense Heading: Changes coming to progression servers" announcement as the title makes it sound like they were going to uncap sense heading skill which would be kind of a drag but nothing huge (just bind it to a movement key like I used to).


I have to admit that I have never...ever...used sense heading, nor needed it.

What do you guys use it for?
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Over the last 15 months, we've traveled to every corner of the United States. I've now been in 57 states? I think one left to go.

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Laen - 105 Dru
Haam - 105 Sk
Laosha - 105 Shammy
Lutan - 105 Bard
#6 May 02 2016 at 1:10 PM Rating: Excellent
alwayslost wrote:
Great to see this thread again, (Weekly update)

Quote:
I'm discouraged by the "Sense Heading: Changes coming to progression servers" announcement as the title makes it sound like they were going to uncap sense heading skill which would be kind of a drag but nothing huge (just bind it to a movement key like I used to).


I have to admit that I have never...ever...used sense heading, nor needed it.

What do you guys use it for?


There didn't used to be a compass (or maps until LoY IIRC), so that was how you found things using your binder of printed out maps. Though you could just drop a rusty sword and it would always point north.
#7 May 02 2016 at 1:47 PM Rating: Excellent
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Clouds always move in the same direction, too, if you can see the sky, altho I can't remember what that direction is.
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#8 May 02 2016 at 5:34 PM Rating: Excellent
GBATE!! Never saw it coming
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I'm stuck at 18 on my shaman on Ragefire Phinigel. Where can I hunt with a reasonable expectation of not running for my life every nine minutes?

Edited, May 3rd 2016 2:47am by Bijou
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#9 May 03 2016 at 3:47 AM Rating: Excellent
Friar Bijou wrote:
I'm stuck at 18 on my shaman on Ragefire Phinigel. Where can I hunt with a reasonable expectation of not running for my life every nine minutes?

Edited, May 3rd 2016 2:47am by Bijou


Mainly wherever you can find a group, but this should give you some ideas.
#10 May 03 2016 at 4:21 AM Rating: Excellent
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Try Unrest. Usually others to group with available and at least if you have to run to the zone it's close by.
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#11 May 03 2016 at 4:52 AM Rating: Excellent
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Unrest and Upper Guk seem to still be the popular spots at 18 on Phinny.

My necro did a bunch in The Overthere, but I was only getting little bits of playtime so soloing 5 mobs and logging worked there.

Dalnir if you can get a group together is supposed to be quite good (remember that it is linear and one-way once you get past a certain point).
#12 May 03 2016 at 5:32 AM Rating: Excellent
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Friar Bijou wrote:
I'm stuck at 18 on my shaman on Ragefire Phinigel. Where can I hunt with a reasonable expectation of not running for my life every nine minutes?

Edited, May 3rd 2016 2:47am by Bijou


It takes some effort to cast my mind back to the days when none of the modern stuff was about. Compicated by the fact that in those days I was usually in a duo.
Ones that come to mind are :-
  • the Spiders in Upper Guk. 18 is high enough that they should be easy but still give exp
  • .
  • Crocs in Oasis, maybe even Orcs.
  • Mammoths and Orcs in Everfrost


I'm thinking of trying the Progression Server once I get subbed but I'm not sure if my innate masochism is up to it Smiley: lol

As far as my non-progression weekend went I started a new Berserker and went up to 24. 11-19 in the Spider Room of U.Guk and 19-24 in Paludal. But with Skinspikes and a Merc.
I leveled my new druid from 34 to 40 in Dalnir and Crystal Caverns.
My Paladin got off his butt and went from 16 to 21.

I persuaded my daughter and son-in-law to try EQ Smiley: smile

My shaman made some gate potion for the melee chars and levi potions for my cleric. I've told him to make himself useful before he takes any more money out the bank for his damned weed -boiling!

A good time was had by all
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#13 May 03 2016 at 11:54 AM Rating: Excellent
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I've been trying out The AlKabor Project emu server, which is trying to replicate the EQ Mac server that was shut down a couple years ago. It was time locked in the PoP era.

I have settled on a rogue/druid/enchanter team (server allows three boxing). Currently in the low teens, trying to figure out how best to level that rogue.
#14 May 03 2016 at 3:35 PM Rating: Excellent
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Haven't been playing a ton, but still managed to get into some trouble with my main. My regular group has been doing TDS progression, which has actually been quite fun (but slow since we can only get together maybe once or twice a week). In between, we do various HAs and whatnot. It's kinda funny because one of the other mains in the group is a warrior, so he normally tanks. But against stunable stuff, my paladin holds up a heck of a lot better. Until we run into non-stunable stuff, which occasionally results in *splat* for me (cause I'll do silly things like not notice the red message saying the mob isn't affected, then not think to use a tanking ability, and then not notice my health has dropped super low until too late). So it's a mix of the warrior fuming about how overpowered paladins are, to laughing at me (well, my corpse anyway). Good times all around though!

I did manage to almost get the last laugh on him though. We were doing one of the DH HAs, which I normally solo, self healing with my caster merc on burn for speed. So, of course, I tell everyone I'll just tank and self heal, and they should all go full damage. Which was ridiculously fast. We were killing mobs faster than I could go through one cycle of my stun spells. Right until I managed to fat finger my buttons, got confused, flailed around for a few seconds, and then died. If you've never played a paladin before, one of the things you have to realize is that the difference between being silly powerful and dead is a lot of carefully timed button clicks. You get off your pattern a bit and things go *bad* very quickly. The really funny ones are when I fat finger my targeting, and find myself trying to heal the mob, and stunning myself. Which is... bad. Of course, in this case, we've got a warrior in the group, so no problem. Except, no healer. Hahahaha! Sucker. Ah.. They survived anyway. Might have lost a caster or something. But that's what makes it all so fun.

Haven't done much alt work lately, although I should just buckle up and get my wiz maxed out at some point. Just don't have a ton of time.
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#15 May 03 2016 at 9:16 PM Rating: Excellent
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Aades wrote:
I've been trying out The AlKabor Project emu server, which is trying to replicate the EQ Mac server that was shut down a couple years ago. It was time locked in the PoP era.

I have settled on a rogue/druid/enchanter team (server allows three boxing). Currently in the low teens, trying to figure out how best to level that rogue.


Is the AlKabor project Mac only or open to any OS? I loved AlKabor in the day but hated playing on my Mac.
#16 May 03 2016 at 10:14 PM Rating: Excellent
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Any OS can play, they have some installation guides on their wiki and forums. They use a different client than P99 and most other emu servers.

http://www.takproject.net/everquest-classic-alkabor.html

I'm playing on Windows 7, took a little bit of finagling but I can log in three characters without any errors now. It's a low population server, but it is a good bunch of people. I guess that is how the Al'Kabor server used to be, too.

Currently in Kunark, with Velious being tested on their dev server.
#17 May 04 2016 at 6:23 AM Rating: Excellent
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I always wanted to try the legit Mac server. I was close to investing in a cheap Mac.... fortunately I delayed long enough that my investment was rendered moot when they shut down the server.

I still have no reason to ever have owned a Mac...
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#18 May 04 2016 at 4:03 PM Rating: Excellent
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Sippin wrote:
I always wanted to try the legit Mac server. I was close to investing in a cheap Mac.... fortunately I delayed long enough that my investment was rendered moot when they shut down the server...



Same situation for me. I was pricing out used rigs trying to find one with the right specs (newer Macs sounded like they would be incompatible at the time --I had even considered that route of buying a new mac I didn't really need.

They should have just spun off EQmac as a separate thing that grandfathered any current accounts on it as "paid", developed (I believe Dev Hobart was on this trail) a clean way for PC people to login to it and made the server a "One time $20 buy in per account to play on. And no, we aren't updating or changing it at all" ruleset. I would have paid my $20 bucks to log in at least...
#19 May 04 2016 at 9:47 PM Rating: Excellent
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snailish wrote:
They should have just spun off EQmac as a separate thing that grandfathered any current accounts on it as "paid", developed (I believe Dev Hobart was on this trail) a clean way for PC people to login to it and made the server a "One time $20 buy in per account to play on. And no, we aren't updating or changing it at all" ruleset. I would have paid my $20 bucks to log in at least...


Thanks for the link Aades, will check it out.

On the AlKabor shut down debacle, I never understood why it seems like SOE (among others) just keep leaving money on the table with "legacy" servers. It's the code you already wrote that no one is asking you to update. Win-win. But Daybreak is fully invested in progression now. We're only seeing the start of special servers in EQ. With our attention spans, they could release a new server every 6 months and keep people paying for 20 years. If only the drama created energy you could recycle.
#20 May 05 2016 at 5:40 PM Rating: Good
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Quote:
alwayslost wrote:
Great to see this thread again, (Weekly update)

Quote:
I'm discouraged by the "Sense Heading: Changes coming to progression servers" announcement as the title makes it sound like they were going to uncap sense heading skill which would be kind of a drag but nothing huge (just bind it to a movement key like I used to).


I have to admit that I have never...ever...used sense heading, nor needed it.

What do you guys use it for?


Theophastus EQ wrote: There didn't used to be a compass (or maps until LoY IIRC), so that was how you found things using your binder of printed out maps. Though you could just drop a rusty sword and it would always point north.


Even then, I didn't use sense heading, we ran for the edges of the zone and worked our way from there.
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Over the last 15 months, we've traveled to every corner of the United States. I've now been in 57 states? I think one left to go.

Barack Obama

Laen - 105 Dru
Haam - 105 Sk
Laosha - 105 Shammy
Lutan - 105 Bard
#21 May 05 2016 at 8:31 PM Rating: Good
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alwayslost wrote:
Even then, I didn't use sense heading, we ran for the edges of the zone and worked our way from there.


Given your username, that may not have worked as well as you thought. Smiley: grin

To be honest, it was useful on the occasion when you found yourself turned around in the middle of a zone for some reason. But most of the time, as you state, you started at the edges of a zone and kinda oriented yourself in that manner as you worked around. Over time, you learned the landmarks in a zone and didn't have to use the ability much at all. Back in the day, with the exception of a couple dungeon zones, you could have dropped my character anywhere in the game world, and by just looking around and wandering for a minute, I'd get my bearings and know what zone I was in and where in the zone I was.

That got a bit harder with Kunark (but still quite doable, with some tricky zones like EJ, TT, WW, and SoNH having sections that looked remarkably similar). Velious ranged from easy to very very difficult depending on the zone. Luclin was actually quite easy to figure out where you were. The absence of generic looking snow terrain in all directions and/or trees so dense you can't see anything tended to help a lot. Honestly, while I probably could navigate my way without maps or sense heading these days, I find it's so much faster with. It's almost funny how I used certain routes to travel through zones for years, and it was only when they introduced maps that I realized how round about those routes really were. Following roads and landmarks and zone walls is consistent and safe (usually), but not necessarily the fastest route.

Dunno. I am curious what they plan to do with sense heading though. Is there really a need for it, much less something you could do to improve it? I thought they long ago just made the compass 100% accurate and the map locations as well. Not sure what you could do with SH now.
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#22 May 13 2016 at 9:10 PM Rating: Good
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Given your username, that may not have worked as well as you thought. Smiley: grin


ROFL!
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Over the last 15 months, we've traveled to every corner of the United States. I've now been in 57 states? I think one left to go.

Barack Obama

Laen - 105 Dru
Haam - 105 Sk
Laosha - 105 Shammy
Lutan - 105 Bard
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