for those that are saying "it's great because it gets rid of the rediculous downtime" - believe it or not, there are some people that play this game for the intellectual, strategy-based challange of it, not just to kill things as fast as possible and get the maximum amount of exp. just because that's the way that YOU play does not make it better than someone else's play style. for people that play for the challage, this is a huge and mostly not positive change. part of the challage was coming up with stratagies that allow you to use your LIMITED mana in the most effective way, so that you don't go OOM and have to sit for extended times to get it back - either wasting your solo time or forcing your group to either lose DPS while you sit or lose all exp while you sit cause they can't do battle without you. the time it took for mana to regen was part of the challange, and part of what you had to consider. now, that is mostly gone - and trivializes a lot of things. (just as a note - this is NOT my opinion. it's my bfs - but i do agree with his points, even if i don't see it the same way.)
now, to be honest, neither of us has done much yet that puts us in a chain-pull group since the change (which we usually are - i'm a monk, he's a chanter. i feel like i'm not doing my job if i don't have a mob incoming as the one in camp dies.), so i don't know how much the ooc regen is going to help there - it may just reduce downtime when someone does go oom, and then i see no problem with it (again, personally - not sure his opinion on that part). i think this was a bit overpowered - i think that we would have been much better served with an innate bonus to health, mana, and end regen based on the size of your pool - so that it would still slow down the ammount of downtime, but isn't 'i sit for 3.5 minutes and i'm fm/fh/fe!'. yes, it would have needed to be a BIG bonus for the huge pools - but it would be much less of a change.
just my 2cp
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<all on povar, in Sanity's Edge>
Kudilu Kudzu, 80 Human Monk
Darenla Daheala, 75 Drakkin Cleric
Ruritha Queenclaw, 72 Vah Shir Beastlord
Lythra Amaranthus, 49 Wood Elf Druid, Universal Brotherhood
Kasya Earthspeaker, 35 Erudite Magician
~various others under 30~