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Starting a Necro.. gear advice...Follow

#1 Aug 24 2005 at 1:53 PM Rating: Decent
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Well for a change I'm bored at work.... Don't know about you guys but when this happens I start flipping through Alla, looking at items, reading the boards and dreaming of what I'd like to do in EQ if I only had the time to actually do it.

So a bright idea dawned on me. Why not start a necro... Only problem is I've never played any caster other than a cleric. So I guess I'm gonna have a few questions.

The first being what are good, relatively low level items I could equip my baby necro with? The second is do I have to research spells? What are good spots for low level necros? I may have more questions later on when I actually start playing him but for now that would be it. At least I'll have more daydreaming til 6pm rolls around.

Dartanicusx
63 Paladin
Povar
#2 Aug 24 2005 at 1:56 PM Rating: Decent
Never having played a necro I would say go for INT gear.
(Ok, so I'm bored at work too.) Smiley: cheese
#3 Aug 24 2005 at 2:00 PM Rating: Good
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Don't go AFK when siphoning life for mana.....

Though this may only affect Necro's at higher levels since mana sieve doesn't last very long.

Go for INT gear and mana preservation.

Also HP gear is good because Necros's need lots of HP to heal pet!
#4 Aug 24 2005 at 2:39 PM Rating: Decent
Focus on hp/sta gear firstly, int gear secondly. You'll max out int without even trying. Don't spend a lot of money on your gear in the low levels, you'll be switching it out soon enough.

Pick up a pair of velium wedding rings. Pick up a Ceramic Gavel of Justice. It has Affliction Efficiency IV which will save you 25% of your mana when casting dots.

Try to get your spells in advance and save yourself some runing around.

Later on after you level a bit you'll want to change your gear to earthweave. Earthweave is pretty reasonably priced and has lots of hp's.

I'll post my magelo when I get home and you can see how I'm dressed. Most of my gear is bazaar.

Now go start a froglok necro and name him Dirtnap and your all set.
#5 Aug 24 2005 at 2:48 PM Rating: Decent
Definately go with HP gear for starters. Stamina won't make too much of a difference until later on sadly. For the first 30 or so levels you'll definately want as many hp as possible though, in all honesty.

That doesn't mean you should let int suffer, of course. +int and +mana gear is great too, and since you'll regen mana faster than just about any other class out there a big mana pool isn't too much of a hinderance.

Probably go for a nice non-level req/rec piercer or 1hb, skip the 2hb staves unless you find something pretty decent (chetari wardstaff, maybe?). Theres a few +int piercers out there that can be had for pretty cheap, and theres always tons of 1hb items. You'll probably be meleeing a lot alongside your pet for the first 30 levels, but hopefully your melee skills will add up and help you a little bit.

A cougar claw earring or other mana preservation 1 item can go a long way. Same with affliction efficiency. You may want to try to find a pair of kobold hide boots - I believe they're burning affliction 2. That'll help a bit with your lower level dots as you level up. Improved Damage 1/2 don't hurt either, but one of the cheaper items with it you can find is the book of tactics if you run across one.

And forget fear kiting. Agro kiting is the way to go.
#6 Aug 24 2005 at 3:56 PM Rating: Decent
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  • https://everquest.allakhazam.com/db/item.html?item=809
  • Chipped Bone Bracelet - Affliction Efficiency 2 focus (Good until Level 44) available for a coupla hundred plat in the Bazaar. (25% mana savings on dots)

  • https://everquest.allakhazam.com/db/item.html?item=775
  • Serpentine Bracer - Burning Affliction 2 focus - also available for a coupla hundred plat in the Bazaar. (up to 20% more damage on dots, variable)

  • https://everquest.allakhazam.com/db/item.html?item=1668
  • Moonstone Ring - Extended Range 2 focus - bout 50 plat in the Bazaar. (increases spell range by 15% - you'd be surprised how much difference that makes when kiting)

  • https://everquest.allakhazam.com/db/item.html?item=16371
  • Fine Antique Ring - POK quested Mana Preservation 2 focus, need 4 items costing less than 50 plat total in bazaar to get. (Decrease Mana costs of ALL spells by 10%, does not stack with Affliction Efficiency [AE is higher, and will take precidence for dots])

  • https://everquest.allakhazam.com/db/item.html?item=16394
  • Fine Cut Diamond Inlaid Mask - POK quested spell haste 2 focus, mainly requires invisibility and luck, as you'll be running through the Mines of Drooga, which is a 45+ zone. Do this quest before you hit level 10 so that any deaths don't cost yout anything besides having to try again. (15% decrease in spell cast time for all spells taking 2 seconds or longer to cast)

    That'll get you handled up until L45 for under 500pp - fill any remaining slots with HP, Mana, and Int.

    If you have a significant amount of money, you might consider grabbing the components for an
  • https://everquest.allakhazam.com/db/item.html?item=12456
  • Earring of the Solstice (<5000pp, all components are tradeskilled and usually available in the bazaar) for a little extra mana regen.

  • https://everquest.allakhazam.com/db/item.html?item=4778
  • Zlandicar's Heart is also nice for the health regen for around 5000pp in the bazaar.

    All that aside, as a new necro, I want to point out this item
  • https://everquest.allakhazam.com/db/item.html?item=30021
  • the Demi Lich skullcap. Even though it's an iksar based quest, all necromancers can get it with faction work. It's not usable until you hit level 50, so it's only something to work towards, but it's simply the best quested item in the game, IMHO - a free lifetap for 122/tick is invaluable as a necro. Get it.

    - Neolith
    #7 Aug 24 2005 at 4:36 PM Rating: Decent
    Here's my magelo...

    http://www.magelo.com/eq_view_profile.html?num=714449

    This should give you an idea what bazaar loot looks like at 60. My sta is a little lower then I would like but I do ok with this arrangement.

    #8 Aug 24 2005 at 4:46 PM Rating: Decent
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    Robe of abrogationIs always a winner, after that any Int+ mana & Hit point gear is good.

    Hit points are important but don't ignore mana and Int, no point having lots of health to chew through if your mana only lasts 3 spells right Smiley: grin
    #9 Aug 24 2005 at 4:52 PM Rating: Good
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    Those are great items. I am typing all this and boom.. there is the perfect shopping list. Also look into the Coldain Military Wristguard quest (https://everquest.allakhazam.com/db/quest.html?quest=1218) for BA III. This can be done young with outside help and will last longer.

    If you are going to spend money to equip yourself I would do this:

    Stage 1

    But yourself a low delay dagger, a set of HP/Mana jewelery (pair Palladium Fire Opal rings, a Velium Black Sapphire necklace, pair of Black Sapphire Palladium earrings, pair of Jaded Palladium Bracelet, and fill every other slot with the most HP/Mana you can get for <100p a slot.

    For the first 20ish levels, you are going to melee a lot.. and all the hit points give you an edge. Cast your dots to keep your casting skills up. Alteration and Conjuration will take care of themselves, work on Abjuration (critical for Feign Death line) and to lesser extent Evocation (nuke your pet when you are chatting). Divination is the lowest priority.

    Melee next to your pet. Once you get Leech (your first Lifetap over Time) use that to offset the damage (before that, lifetap).

    Stage 2

    Fear kiting starts to get silly easy when you get Dooming Darkness (27) and Invoke Fear (30). From 30 until the mid 50s is cake. Add to that Shackle of Spirit at 38 and you can pet tank most Undead (on the beach in Gunthak is perfect for this). At this point your gear needs start to change, too. As most of your damage will come from spells, focus effects dominate. If I had nothing but money, I would always have:

    * Extended Range - You want to hit angry stuff as far from you as possible
    * Affliction Efficiency - yes, you have the best mana regen in the game.. and you use it all
    * Affliction Haste - From the edge of extended range to beating on you is the time you get to cast.. cast quickly
    * Burning Affliction - Free DPS
    * some kind of DoT extention (Extended Torment, etc) - More free DPS - this will likely not be available until later.. but..
    * Improved Damage - my lowest priority.. most of my DPS is DoTs, then pet.. DDs are a tiny fraction.

    As you near 46, PoP ceramics are a bargin for most of these effects. Or Tribute (I still Tribute AE V).

    In this stage you also want to work on your resists. As you shift in your mid-50s from *primarily* Fear kiting (where the mob does nothing but run) to aggro kiting (where the mob does nothing but try and kill you) and you face more and more caster mobs.. you will be hit with a ton of spells. You need to resist most of the roots, fears, snares, dots and nukes that get thrown at you.

    This is also the stage where you can start building your worn regen to cover your Lich.

    Stage 3

    Everything you learned is gone.. time to shift paradigms to Aggro Kiting. The time from mid 50s to your PoP spells can be super frustrating. The mobs got way harder, and your pet went from a multi-round delay that can almost tank to a one-round splinter of bone fragments. Gear wise, time to start thinking about a pet focus (more free DPS) and upgrading my focus items from II and III to IV and V. Also, you can start to really benefit from the higher recommended level Omens gear (and start to add line specific focus effects like "Muram's Anger" that increase your Magic based DoTs and Lifetaps).

    **

    In the end, I could solo the tables on the Plane of Fire naked.. I would just have more down time (maybe 25% of my mana regen is gear) and more risk if I got hit. As a mature necromancer, I think your gear priorities are: focus effects > all.. they leverage your power.. spells. After that would be health regen (it makes like easy when you cover your Lich), resists and Hit Points (kind of a "resist all"), then lastly FT and mana (you are going to get a ton of this with the gear at this level anyway.. but it's the last factor I would select for). A large mana pool is useful in crisis.. but soloing for a few hours without pausing, you can use as much mana as you regen (but worn FT is a small share of this). Even if your mana pool is 10K, that would be spent in the first few minutes.

    So.. final target:

    Focus Effects > Regen > Resists > HP > FT > Mana

    And justication:

    Would I give up 500 HP for an extra tick on all my DoTs, yes. DoTs are most of my DPS.

    Would I give up 500 HP for enough regen to stay even with my best Lich, yes. Lifetaps are my least efficient spells on a Damage per Mana basis.. this way I use them only when I need them. Would I give up 20MR for the last 5 regen to cover Lich.. yes (grudingly).

    Would I give up 500 HP for 50 Magic Resist, yes. Spells resisted means no damage (or rootings.. or snares)

    Would I give up 5 FT for 500 HP, yes. 5 FT is not that much versus extra insurance when hit.

    Would I give up 250 mana for 5 FT, yes. More recovered mana is more spells I can cast over time vs one extra cast in a crisis with more down time.

    In my opinion.. as a soloer/casual grouper. Raiding would perhaps bias the resists and HPs.. surviving nasty AoEs becomes a larger concern than I face on a day to day basis.

    Edit: I would also look at "Pinned: COMPETITION - Design a magelo for a 45 necro" (http://www.necrotalk.com/index.php?showtopic=4284).. pinned at the top of a forum full of "xx necro, gear check please" threads.

    Edited, Wed Aug 24 18:05:07 2005 by Felicite
    #10 Aug 24 2005 at 5:50 PM Rating: Decent
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    also, get a spell haste I item.

    my 37 Necro still wears the Bracelet of Woven Grass, as only spell haste 1 items shorten your FD casttime (until you get comatose that is).

    yes, you need to research some spells - even pets Smiley: bah - (or buy in baz, if you have enough money).

    PS: great write up, Felicite!
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    #11 Aug 25 2005 at 8:23 AM Rating: Decent
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    Thanks for the great information. I'll be using this as a guide and will let you all know how it turns out.
    Dartanicusx
    63 Paladin
    Povar
    #12 Aug 25 2005 at 9:38 AM Rating: Decent
    Inriina


    This is my baby necro. Most of her items were fairly cheap, save the Robe of Misery and her belt, which was given to me by a friend so I could change her robe if need be and not lose the focus effect. The charisma bracelet is from her former life as an enchanter and I just haven't gotten around to replacing it yet because the saves and ac are decent. Necrotalk is a great necro board and is what I used when deciding on focus effects and gear for her.

    I will tell you to stay in the tutorial, it's loads of fun since they revamped it, then I went to PoK and am doing the armor quests just to have an objective while I level her. It's nice visiting those old zones again.

    But most of all have fun. From what I'm seeing, the necromancer class is a ton of fun to play. Good luck with it!

    Emmeline
    70 Prelate
    Rise of the Forsaken
    Bertoxx
    #13 Aug 25 2005 at 12:10 PM Rating: Decent
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    In order, I think importance for necros is:

    Hit Points - either raw HP or STA gear

    Focus - Burning Affliction, Affliction Haste, Affliction Efficiency, then generals like Mana Pres, Spell Haste, etc.

    Int - this stat will come naturally on much of your gear, so don't go out of your way to load up on Int.

    Some of the low-level spells that you may not be able to find can be located on Shadowknight spell vendors, like the level 20 pet.

    For low-level hunting grounds, Kurn's of course is a great spot. I also soloed Plargs in Paludal since we get Disease cure/resist to take care of the creeping crud.
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    #14 Aug 25 2005 at 11:19 PM Rating: Decent
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    Quote:
    my 37 Necro still wears the Bracelet of Woven Grass, as only spell haste 1 items shorten your FD casttime (until you get comatose that is).



    Um I'm assuming you mean that you only need a spell haste 1 item to shorten FD... as a spell haste II item will cover all the spells that a spell haste I item cover, plus.

    Ash
    #15 Aug 26 2005 at 7:45 AM Rating: Decent
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    Etuy, almost.

    spell haste 2 does:
    1: Increase Spell Haste by 15%
    2: Limit: Max Level(44) (lose 5% per level over cap)
    3: Limit: Spell(Complete Healing excluded)
    4: Limit: Min Casting Time(2.00 sec)
    5: Limit: Combat Skills Not Allowed

    see?

    spell haste one though:

    1: Increase Spell Haste by 15%
    2: Limit: Max Level(20) (lose 5% per level over cap)
    3: Limit: Spell(Complete Healing excluded)
    4: Limit: Min Casting Time(1.00 sec)
    5: Limit: Combat Skills Not Allowed

    so FD with it's casttime of 1.5 secs will only be shortened with SH 1.
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