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Train to ZoneFollow

#1 May 19 2005 at 5:40 PM Rating: Good
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ok people, come on. Give me all the stories an crazy trains you've seen..and experienced =-).
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#2 May 19 2005 at 5:48 PM Rating: Excellent
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lessee.

all four bot wings and all four twoers at once, the week when mobs followed through portals...

one rather angry zun'muram tkarish vyk at the zonein to txevu (don't ask me how!)

one rather disoriented quarm in phase5.

pyronis and reparm to the zonein of fire, just the two of 'em.

all of one trial in phase2 time, trained to the dial, because a rogue forgot to hide/sneak.

all of phase3 time, trained to the portal to phase4, because a rogue forgot to hide/sneak.

one of OMM's lieuts warping down to the ban-room.
#3 May 19 2005 at 6:26 PM Rating: Excellent
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czaemon the Mundane wrote:

all of one trial in phase2 time, trained to the dial, because a rogue forgot to hide/sneak.

all of phase3 time, trained to the portal to phase4, because a rogue forgot to hide/sneak.


You'd think he'd have learned the first time... ;)


You know. I've seen some goodly trains on raids, but for some reason they don't stick in my head as much (wiping to "goofs" is common enough that they tend to blur after awile). Honestly, my most memorable train wasn't on a raid, but going to a stupid little "quick kill". It was the burrower cycle in AC a couple years ago IIRC. Easy right? Not far from zonein. Not terribly hard. Just one of those targets of opportunity you take out as part of a raid day (or at least used to back then). Well. I somehow got separated from the group heading in. And for some bizaaro reason I'd mixed up which caves we were heading into. I had this strong mental image of the entrance to the caves being this short little run past some mobs. To this day, I don't know what caves I was thinking about, but basically I ran in past some mobs, turned a corner expecting to hit a zoneline and ran into... more caves. It was just one of those total mental blanks where I suddenly couldn't remember where I was supposed to be going or how to get there (no maps then either!). I was used to just navigating by memory but just brain farted.


Needless to say, I managed to make every single wrong turn trying to "remember" the correct route to the zonein. All the while with a growing horde of grimlings running after me. Eventually, I did get my bearings and find the zonin, but by then pretty much everyone around had cleared out, seeing and knowing the massive train I had behind me. When I finally did zone in, there was a crowd of people all kinda standing around laughing at me. The funniest thing was that they were just low enough level to not be a "huge" threat, but still high enough that if I'd stopped, I could potentially be in trouble. Most of the people actually hunting in the caves would have been anhilated by the train, but I managed to take soooo much time running around in circles inside those caves that everyone had plenty of time to get out of the way.

Wasn't the most dangerous train, but was by far the longest in duration (and most embarassing!). Good times...
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#4 May 19 2005 at 6:54 PM Rating: Excellent
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My stories come visually.

Unfortunately many of these are only 800x600, since I didn't upgrade my system until recently. They make for interesting looks nonetheless.

People sitting at the Vxed/Tipt expedition entrance were about to get a nasty surprise..

Big Yxtta train heading the opposite way from me..

EverQuest fifth anniversary undead..

Lots on the way to the Halls of Honor zone-in..

Tribal Leader and plenty of friends camp the Plane of Earth zone-in..

Vex Thal problems..

Serious Vex Thal problems..

I've been playing with a screenshot gallery for the site. Things are in their very early stages though. You may have noticed scenery additions over the past few weeks. Those would be the beginning. Trains would be another target, so don't delete your screenshots.

Enough about that though.

Let's hear some horror train stories.
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#5 May 19 2005 at 7:07 PM Rating: Good
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One that sticks in my mind was in Crushbone with my druid, circa level 14 or 15 or so.

Grouped in the throne room, late at night, group we getting ready to log shortly.

Had the TR cleared out at the moment, then I decided out of sheer curiosity to take a peek through that door behind the throne.

At the sime time I realized this was a mistake, a new spawn cycle popped up in the TR itself.

SoW, don't fail me now, I just BOOKED man. Right past my perplexed groupmates, D'Vinn breathing down my neck and by now I have picked up about 3 leggos or so.

Out through the door.. heart beating like a drum because I am so worried about falling into that hole by the castle door, knowing that if that happened now it's curtains. I make it out the door and run along the wall, having picked up a few more leggos and emissaries on the way out.

I whirl around as I get down near the end of the wall and I see what is the biggest train I personally have ever SEEN in all my time playing EQ. D/Vinn, Emperor Crush (2 fabled mobs at the same time, I had never seen them both up before) plus a whole host of Legionaires, Emisaries, and few Centurians thrown in for good measure.. over 10-12 mobs easy.

Hit Num-Lock so I can auto-run.. thinking if there ever was a train that people would appreciate being warned about, this was it. Curiousity kept wanting to get me to look back, but I knew better.

No matter how hard I tried, I messed up the /ooc train to zone message every time...whether forgetting to press enter so I am not typing... typing "ooc" without the "/".. because I am all nervous I never get it right until finally right as I am heading intothe zone tunner I manage an "/ooc train".. short but too the point.

As I pass by I see a whole group sitting by the zone line medding... I can imagine what it mustve looked like.. because they all zoned so fast, they hit the zone before I did actually...

Right before I get to the zone line, I have about 40 percent health left and I have been sowed the whole time so I am probably at least a few yards ahead, (I can't help that curiosity) so I stop just for a second and turn around... I see what I can honestly say is the largest congregation of mobs I have ever personaly seen in EQ is coming around the corner.. bigger train than I had ever seen in blackburrow in the olden days. I press my down arrow and step backwards through the zoneline with feet to spare.

I am actually not to bad off, but I know if one of those mobs had landed a hit on me and stunned me, at least my death would have been quick and painless.

My groupmates somehow ended up right outside the castle over to the left by the bridges, without having much aggro at all. They told me they had to fight off a few centurians that peeled off my train, but for the most part the mobs followed me. /shrug

That is the one train that sticks in my mind... I have seen afew doozies in Unrest, too....

J/A
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#6 May 19 2005 at 7:09 PM Rating: Decent
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No longer have screen shots but number of good trains I can remember as a bard.

#1 someone getting feared into CT with over half of fear up bringing the entire zone on our small 18 man raid.

#2 Pulling Statue of Rallos Zek to the zone in of kael (always a huge train).

#3 Countless times when mob gates to the other side of the zone and u know what is coming /g CAMP NOW! (one anony thing about creator the wandering drakes that can gate)

#4 Not really deadly but a few farming pulls from being a bard all mobz from HS to ae, all the orcs in CC to ae, etc.
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#7 May 19 2005 at 7:20 PM Rating: Good
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I remember gimping people through Vxed trials, where the quest mob was spawned, but couldn't be bothered to re-clear to the top. So would train everything from top of Vxed down past ZI and up around. Rinse, repeat to clear everything and just keep running.

Eventually had it down to a fine art... and then it wasn't required for the KT flag anymore /sigh.

Ash
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#8 May 19 2005 at 7:41 PM Rating: Good
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I would have to say the craziest train i have seen was the whole zone of Mistmoore. had a few high lvl friends in there helping me lvl my bard. this was when MM was the xp bonus zone for lvl 20+. i know the whole zone broght me up like 3 lvls in like 5 min.
#9 May 19 2005 at 7:45 PM Rating: Good
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When it happened... Soule - Cazic-Thule - 49monk
Currently... Ssoulle - Stromm - 70monk

2001,A misty night in.. erm.. Mistmoore, the castle. I decided i needed a bit of fun. I made my way thru the graveyard, up the stairs, through the halls, until i reached Mayong Mistmoore's old spot point, i the tower near zone in.

I FD'd and went to the bathroom, got stuffz to eat. Came back the zone was empty except for 3 lvl 20-25s killing at the zone line.

My evilness kicked in and i decide i would agro the 4 mobs around me. I jumped off the bridge after agroing. The mobs proceeded to run the distance of the zone. Through the WHOLE castle. Agroing basically the whole castle/pit/GY and all came to meet me...

I had a total of 150-200 mobs when they got to me, i kited them around the tower and lake at zone line to allow time for others to catch up. I FD'd and they killed the group faster than Overlord mata'muram on a lvl 1 high elven chanter...

So, 150-200mob, top that...
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#10 May 19 2005 at 7:49 PM Rating: Excellent
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I guess uqua isn't exactly a train, but going from a force of 54 fully buffed time/ikkinz geared level 65/300aa to one fd monk in 17 seconds (logs 4tw!) was kind of depressing.
#11 May 19 2005 at 8:14 PM Rating: Good
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Worst one is one that I pulled. The entire Vine Ring in earth aggroed while I was pulling a trash mob from beside the ring to make splits easier. One from the first wave was in camp and being killed guess the trash mob I had in tow was just in aggro range of the ring when it died because all 12 level 68 mobs came with him. I FDed on the ramp but a bard song hit me one second too soon. Damn it sucked watching everyone drop within 10 seconds. I felt so bad about that for a couple weeks after.

Another would be that same night in Earth when a 46 alt was running in to loot some piece of the random gear that drops off group nameds in zone while we were clearing to another ring and invis dropped. They got to the raid as we were doing a ring. Don't remember which, but it was nasty. We got about 20 of them dead/locked down but the mobs just kept coming. People held out as best they could, but in the end they just overwhelemed the raid with the sheer numbers and steady flow of mobs. It was like something out of a nightmare. Whoever pulled that train deserves a medal, but to this day it is unknown who was responsible.
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#12 May 19 2005 at 8:28 PM Rating: Good
First time in Unrest, level cap was 55 at the time (yes I have been playing too long!) and I have my brand new 19th level High Elf Paladin at the zone tunnel entrance to the court yard.

All of a sudden I see people announcing Train to the zone. Since I had never been in any zones to have to deal with trains except Crushbone, I just stepped to the side of the fountains and watched as the ghost, 4 tentacles of Terror, 3 dusty werebats, Innumberable Carrion Ghouls & Ghouls, and at least 4 hags run after this guy in wolf form.

I was happy to say I wasn't the one being chased... Until he got to the fountains and DIED! Well, I didn't last long even with LoH... Live and learned.

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I was hoping people would just enjoy the post instead of turn it into an agruement. 55, 60 who cares! For those of us that HAVE played it for awhile it was a long time ago. I am sorry if I miss stated and created an argueable point.

Edited, Wed May 25 10:22:02 2005 by Darksilvertip
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#13 May 19 2005 at 8:32 PM Rating: Excellent
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Quote:
Fisrt time in Unrest, level cap was 55 at the time (yes I have been playing too long!) and I have my brand new 19th level High Elf Paladin at the zone tunnel entrance to the court yard.

level caps never been 55, ever
#14 May 19 2005 at 8:33 PM Rating: Good
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For me, it would be training defense on my bard. The way I do this is to aggro every mob from the left wall of PoN to the Night stalkers, running them in circles around the stalkers area. Pop Divine Aura and let them pound on me for 12 seconds or so, run in circles for 3 minutes, rinse, repeat. Those trains are pretty large, but they're controlled, so they're not really horror trains, except to the people that see it chasing me around for the first time maybe.

One of the funnest I ever had was when I first started hunting in BoT. A group invited my bard up to the CY. I had only been there once before, and that was to follow a raid to a tower. So, I invised and tried desperately to remember how we got there. I finally made it and I was standing there, looking at a blue sparkly lightning ball thing. "ohhh, want to touch..." bam, 4 mobs chasing me. So, I'm running around the CY, grabbing every mob on the way. I ended up having to send a tell to the group asking how I zone out... quite embarrassing.
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#15 May 19 2005 at 8:37 PM Rating: Good
Trains mean different things to different people. If we agree that the broadest definition is "an enormous number of mobs following a PC", then we are still left with what makes them memorable. Heck, some people pull by training.

By far, the most memorable period in my EQ career was long before PoK books or the "ghetto gate" of lowbies under 10th. A friend and I decided that the stumpy, old, squat-block-of-muscle ogres would make the best tank and shaman for our friend's group of goody-goody elves, dwarves and humans. So, we did what any two 2nd level ogres would do... we ran.

We learned about the agro radius of jungle spiders before we even left the Feerott. Eventually, we even made 3rd level just killing singles while we waited for each other to gate back from dying, naked and laughing.

Then, along the zone edge in Innothule, where we learned to high-side a zone because the mobs seldom pathed up the edges. We ran, screaming like Fear Factor (tm) wash-outs, from the big, nasty alligators but we could generally make it across to South Desert of Ro.

Ah, South Ro... yes, such a treat. Not too wide, but like its Northern counterpart, tall as the Kael Drakkel basketball team. Many people used to hunt there... looking for some boots or something... we asked An Ancient Cyclops about 'em, but he just squished us.

Skipping ahead through the Oasis of Marr, where we learned about boats (and spectres) and how mobs don't consider the shoreline the "edge of the zone". Yeah, I don't thing even LDoN made as many naked folks run to Oasis as we racked up in those days.

Anyway, the real fun started in Northern Ro. After our first successful crossing to Freeport, we died to guards. Some kindly soul witnessed our deaths and told us about the secret path under Freeport to get to the docks. So, when we finally succeeded in getting back to North Ro (see above), we just sorta followed the left zone line like he told us.

Wow... look at all the toons in this tunnel! East Commonlands was like Plane of Knowledge and Shadow Haven, rolled into one. However, we were only 3rd level, so very few people would talk to us (much like Plane of Knowledge and Shadow Haven), and we were forced to simply continue into Freeport.

Blah blah blah, secret tunnel full of evils, blah blah blah... Yeah, I KNOW there's a PoK book there now and everybody and their pet knows about it but it was soooo cool back then. Sneaking through to the docks, jumping into the water and swimming out to get picked up as the boat (yes, the boat) pathed over you. Either that or big sharks ate you, depending on your timing.

Well, even those of you, like me, with an American public school education that rendered you "geography-challenged" know the rest of the path because, unlike American public school, you were challenged by EQ and have studied the maps. So, to review, boat to OoT, then Kaladim docks. <shudder> Oh, and we had to jump off the boat before it docked and swim for it.

Kaladim=worst place in Norrath for ogres. Let's review our tactics, so far. Follow the zone edge? Nope. Can't... too many "mountains" (actually rigid barriers that extend to the sky, preventing even eagles from crossing). Which leaves...

Yup, you guessed it. We ran. It was in this zone, so many years ago, that I discovered that jumping increases your movement rate. We began to race each other in the old "I don't have to outrun the dwarves, I just have to outrun you" bit. The dwarves would keep coming, of course, but they would pause to spit on the corpse of whoever died first. The goal was so close now, the prize, our destiny.

Ghetto Fay. Ahhh... the outdoor zone that you can bind in. We had arrived. Our friends flocked about us in amazement and wonder. Even the bigger, better equipped ogres wandering about fearlessly paused to congratulate us on arriving safely at such a young age. We were 3rd level when we got bound in Greater Faydark.

But this thread is about trains, right? What does all of the above have to do with trains? Well, aside from the fact that our "run" tactic resulted in many of them, which we tried to announce... nothing. Until the dark elves showed up, that is.

Like I said earlier, we were here to protect our softer, fairer friends from the big bad orcs that we would have to kill for weeks and weeks to gain experience and loot. Our gamble paid off, orcs went down like <edit>... <blush>, er... uh... well, that is, they fell faster than wheat before a reaper. We treated Orc Hill like kittie litter. Then, in wanders a party of dark elf "griefers". They start killing mobs right out from under us, make some lame excuses about "factioning" and devolve into swearing and "l33t sp33k" insults about us "n3wbs". In a prophetic remark, one of them actually said "what are you going to do, call the cops?" So we did.

Iandurie and Grishnak, our valiant ogres, "called the cops". Did I mention that the griefers were dark elves? Yep, you got it. We trained every guard in Kelethin right on top of 'em. Apparently, unlike us... they weren't bound in Greater Faydark.




Edited, Thu May 19 21:40:51 2005 by TerakhanTheDragon
#16 May 19 2005 at 9:12 PM Rating: Good
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czaemon the Mundane wrote:
Quote:
Fisrt time in Unrest, level cap was 55 at the time (yes I have been playing too long!) and I have my brand new 19th level High Elf Paladin at the zone tunnel entrance to the court yard.

level caps never been 55, ever


Yes it has. When I first started playing it was 55.

I never made it up that high myself, but it was indeed 55. Pre-Velious.

J/A
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#17 May 19 2005 at 9:17 PM Rating: Excellent
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I never made it up that high myself, but it was indeed 55. Pre-Velious.

no it wasnt 8(
#18 May 19 2005 at 9:34 PM Rating: Good
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Nothing Better than Having Fennin Ro's DT mobs trained on the raid when Fennin Ro is at 3%, then wiping.
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#19 May 19 2005 at 9:36 PM Rating: Good
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Original EQ was 50, Kunark brought it to 60, PoP to 65 and OOW to 70.
#20 May 19 2005 at 9:41 PM Rating: Good
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I am from the guild Shadows of Doom on AB

Best train i saw was a monk on a Plane of Fire Raid. We had just killed the Birds and next thing i saw was our monk Hito run through field 2 to reparm castle then turn round and come back again with about 100 mobs on his ***. He turned round after he got back to castle 1 and ran back again.

He eventually died but nobody else in the zone died. I will post a screenshot it was amazing.

Edited, Thu May 19 22:55:47 2005 by Illandra
#21 May 19 2005 at 10:04 PM Rating: Excellent
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This would have to be kurn's tower. I am lvl 59, and I pull trains in kurns to get bone chips. I pulled from all over the zone except the lower basement, and then pulled them to in front of the Zoneline. The train of greenies was so large and powerfull, that it was taking me down about 10% a tick. I then did the furious discipline (all riposte). I then killed almost all of the train in 6 seconds. I finished off the stragglers and collected my 254 bone chips.
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#22 May 19 2005 at 10:09 PM Rating: Excellent
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Another idea for an awesome train (post lvl 52) is to run through Nagafen's layer to Nagafen, then get ported out with a fairly nice pic.
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Do not underestimate the power of a midget
#23 May 19 2005 at 10:42 PM Rating: Good
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I nominate the most impressive train I've ever seen....

This happened in the Plane of Tactics. A full group was fighting in the pit - when we were run over by a STAMPEDE of boars! 20 to be exact... somehow, I SURVIVED it (thanks to being in a corner of the hallway and their small aggro range). Yes, I was able to count them. I had Gate memorized and was ready to cast it when I realized that they hadn't seen me. Once the pigs had wandered off, I started rezzing the group, beginning with the other cleric. I might have a screenshot - it's on my old computer though (upgraded 3½ months ago).

Honorable mention: Same character. Plunging into The Hole (accidently fell in) and SURVIVING... at level 7 (cast Divine Aura immediately after zoning in from Paineel - it held). Was able to Gate out.

Sanmaren Emong, gnomish cleric
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#24 May 19 2005 at 11:10 PM Rating: Good
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the worst train i have ever seen, or ever pulled? ... i didn't see much of the worst train i ever CAUGHT, since it mowed me flatter than crepe in under a second ... the worst train i ever PULLED (by ACCIDENT, of course), well, that's a tale ... one fine day i was leaving Dulak, and my last invis potion wore off just as i passed the shaman guarding the Dulak zone ... i pulled every single citizen and luggald in the town, missed the turn heading down the tunnel and wound up in the fort, pulled about 2/3 of THAT ... kept on going, somehow, added about half the BEACH into the mess ... swimming skill was maxed, and i even made it to Stoneburnt Mountains with HP to spare, screaming my head off the entire trip. If someone got caught under it despite my continous howling, i apologise most heartily ... but anyone WATCHING the wreck had to be impressed
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#25 May 19 2005 at 11:40 PM Rating: Decent
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I had a total of 150-200 mobs when they got to me, i kited them around the tower and lake at zone line to allow time for others to catch up. I FD'd and they killed the group faster than Overlord mata'muram on a lvl 1 high elven chanter...

So, 150-200mob, top that...


No way I regularly pulled MM for faction ae the entire zone for RoS faction for new VP quest and there isn't that many mobs in MM. I would say around 70 or so no more then 100 at max.
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#26 May 19 2005 at 11:46 PM Rating: Decent
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Found pictures of a few trains. The Fear one is kinda isn't the best but look close and u see what what happens when u aggro CT before clearing the zone.

Fear gone wrong

Farming

Edited, Fri May 20 00:48:50 2005 by Charsion
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