I used lucy for my numbers but
Quote:
Swarming death which was 1440 and now is 2187
Immolation of Ro which was 2034 and now is 1450
Winged death which was 1550 and now is 594
Total before 5024 Total after 4231 which = -793 damage
TD = Total damage
DPM = Damage per Mana
Swarming death
old = 6ticks 240/tick 350mana 1440TD 40.0DPS 4.11DPM
new = 9ticks 224/tick 357mana 2016TD 37.3DPS 5.64DPM
Immolation of Ro
old = 10ticks 140/tick 320mana 1400TD 23.3DPS 4.37DPM
new = 10ticks 144/tick 295mana 1440TD 24.0DPS 4.88DPM
Winged eath
old = 9ticks 143/tick 350mana 1287TD 23.83DPS 3.67DPM
new = 9ticks 122/tick 229mana 1098TD 20.33DPS 4.79
IF Lucy is correct and my math holds up (feel free to debate either)
After casting all 3
old = 523/tick 1020mana 4127TD 87.13DPS 4.04DPM
new = 490/tick 881mana 4554TD 81.63DPS 5.16DPM no stance
new = 612/tick 881mana 5688TD 102.0DPS 6.45DPM Offensive Stance
All my numbers are not focused at all. But I see a slight DPS (6.73%) decrease for a rather large (27.72%) increase in mana effecncy with no stance
17% DPS increase and 59.65% increase in efficiency with offenseive stance
Heck according to my figures you are gaining 141 mana and 427 damage for free every 60ish sec. 141 mana over 10 ticks is 14 mana per tick.
Obviously our numbers are different. I got mine from Lucy where did yours come from?
I know you were talking Damage per Tick but
Quote:
Wasp Swarm:
Old damage 356
New damage 289
Old damage: 356 - 20% = 289
New damage with stance: 289 * 25% = 361
old = 6ticks 356/tick 356mana 2136TD 59.33DPS 6.00DPM
new = 9ticks 289/tick 289mana 2601TD 48.16DPS 9.00DPM Normal
new = 9ticks 361/tick 289mana 3249TD 60.16DPS 11.24DPM Offensive Stance
for a 50% increase in mana efficiency you lose 23.19% DPS That is unstanced
With stance added it is almost twice as much damage per mana spent AND a tad more DPS.
Over all looks like improvements to me. Dosent even count decreased cast time making it easier to cast with kiting.
Edited to add stance info
Edited, Fri May 13 17:14:47 2005 by sbs