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Today's Update Message 5-11Follow

#1 May 11 2005 at 10:34 AM Rating: Good
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Veteran's Rewards will be available on May 13th. You can find out more details about these rewards at http://eqlive.station.sony.com/lowsrc/news_section/newsview.jsp?story=50003

Four new missions are available that take you back to Qeynos, Unrest, Befallen, and Hate's Fury.

Many quests in city zones that give XP as a reward now give significantly more.

Great new functionality has been added to the mail system. Some of the major features are listed below, but also check the bottom of the patch message for details:
- Multiple recipients, including a dynamically generated guild mailing list.
- EverQuest mail forwarding. You can now have your EverQuest mail forwarded to the e-mail address registered with the station account of the character you are playing. NOTE: you cannot reply to the forwarded mail.
- New Address Book. You can now setup mailing lists on your client and store your friend's addresses in your address book.

The required levels on many spells level 50 and below have been changed so that all casting classes will now receive at least 1 new spell every level.

Spells & Skills:

-DoT spells for nearly all classes have been adjusted to scale better as players gain levels. Additionally, most of these spells have had their casting time significantly reduced. A number of additional changes have been made. Please see in game descriptions for updated information.
- Pet heals are now generally more efficient, have shorter caster time, and will remove poison and curse effects in addition to disease effects.
- Rangers now gain the ability to triple attack starting at level 60.
- Berserker's frenzy ability now has a higher minimum damage.
- The return on AC over the cap has been increased for monks, paladin, and shadowknights of level 50 and higher.
- Based on player feedback, we have removed the notification to the caster that occurred whenever a heal-over-time spell made an exceptional heal and added new functionality to let the caster know when their spell has worn off.
- All buffs that last at least 24 seconds and do not go to the short buff window will now notify their caster when they wear off.
- All detrimental spells that have a duration will now notify their caster when they wear off.
- All caster, priest, and hybrid classes now learn Meditation at level 1
- All priest and hybrid classes now learn Channeling at level 1
- All hybrid classes now learn Abjuration, Alteration, Conjuration, Divination, and Evocation at level 1
- Share Wolf Form will no longer have its buff timer decremented in the Guild Hall
- Shield of Notes and Dance of Blades will now properly reset if they fail to take hold.
- Lich Sting and Reaper Strike now grant a buff to the group as well as the Shadow Knight triggering the effect. The benefit for the Shadow Knight will be significantly larger then the benefit to the rest of the group.
- Kessadona's Flash of Insight is now known as Kessadona's Roar and has been changed to be a direct damage cold based spell.
- Frost Guard now has a 1 hour duration.
- Rangers now get triple attack at level 60
- Berserker's Frenzy skill now has a minimum damage cap starting at level 51

Items:

- Seal: Mastery of All is now no-drop on the Firiona Vie server.
- A Gem-Etched Key was dropping off of common crocodiles in Plane of Earth. This erroneous drop has been removed.
- The Rod of Shaded Wrath has been slightly upgraded.
- Many items with over 165 hps were given type 8 slots instead of type 7 slots.
- The Tainted Heartstone and Charm of Exotic Speech will now properly give full stats when all uncommon languages are mastered.
- All flowers of functionality are now inventory clickable.
- All armor and weaponry on the Dragons of Norrath vendors now have an additional type 9 augmentation slot.
- New type 9 augments can now be found on the Dragons of Norrath vendors.
- Some additional weapons on the Dragons of Norrath vendors are now rogue usable
- Blightbringer’s Pants of the Grave now has the focus effect Venom of Anguish


Quests & Events:

- When Brevik Kalaner combines the high temple pieces to form the Cipher of Txevu, the player will now also receive Qvic access if they do not already have it.
- When zoning into Kod`taz, if a player has the Inktu`ta high temple piece as well as Qvic access, they will now receive any other high temple pieces they may be missing.
- Removed the large particle effects from King Gelaqua’s room in Riftseekers. This should help with reported visual lag issues in that area.
- Fixed a spawn issue in Firiona Vie involving Hero Goxnok and a Drachnid spy.
- Guttertusk the Cruel has been spotted wandering the city of Dranik.
- Raids in Gates of Discord dynamic zones now require a minimum of 12 people to start.
- Corrected a problem that was causing the Kunark dragons to not drop their spells or, in the case of Trakanon, his teeth.
- Vyril Nightfire in Mistmoore is seeking adventurers to help destroy the new inhabitants of the castle.

Tradeskills:

- Added a new alchemy recipe to create Essence of Froglok. It can be made in much the same way as the other essences.

Chat Filters:

- There is a completely new interface for the chat filter.

Missions:

- We have made improvements to how mission rewards are given in situations where the mission was completed while a member was zoning, charmed, feared, or dead.
- Your mission token or any item you receive at the completion of your mission will now automatically go into an open slot in your inventory. You will not see it on your cursor anymore. If your inventory is full then the token or item will be attached to your cursor the next time you zone.

New Missions Are Available!

- Savil Tranquilsong has made an important breakthrough in his work uncovering the history of Unrest and is looking for adventurers around levels 55 to 70 to assist him. Seek him out in the Butcherblock Mountains if you are interested in helping.

- Rumors have been circulating of increased activity around Hate's Fury and a growing discontent among the merchants of the Broken Skull Clan. A merchant in the Crypt of Nadox is looking to hire a few hearty souls around levels 55 to 70 to help keep the Clan in check.

- Guard Freklin in Qeynos Hills has gotten himself into hot water after being caught sleeping on the job and is now stuck on gnoll watch. He is looking for adventurers around levels 15 to 35 to help him get back into the good graces of the guard.

- The ancient necromancer Marnek Jaull has returned to the dark halls of Befallen and kidnapped the daughter of a paladin of Prexus for use in his evil rituals. Derin Mausrel, uncle of the kidnapped girl, has traveled to West Commons in search of adventurers around levels 30 to 40 to help him rescue his niece and destroy the necromancer once and for all.


UI:

- The Bandolier "auto swap" will now maintain its state through relog.
- There is a new Merchant Interface window. Items are now displayed in more intuitive list.

Misc:

- Added Label EQType 134 - Currently Casting spell. Added it to Casting window
- Bug fix for entering the game by walking through the arch in explorer mode of character selection. If you were logged out in an instanced zone, you will not see multiple of each character if that zone was not up.
- For servers that have movelog command enabled, players will now see what servers have their current name in use already.
- We have changed the text description of items. NO DROP is now NO TRADE and NO RENT is now TEMPORARY
- Names above players/NPCs should now be visible at twice the distance they were before.

Details of new Mail Functionality:

Mail Window

~New Options and Address Book buttons.
The Options button brings up the options window (with the Mail tab selected).
The other one brings up the address book window.

~ New “Reply All” button.


~ New “TO” field visible in the view pane (where you read your email).
It shows all recipients, except those that are BCC.

Mail Composition Window

~ New from field that shows you who you are when sending an email.
(Useful now that you can quickly switch between the mailboxes of your different characters on the current server).

~ You can now send to multiple recipients at once, by separating them with comas. You can also use an address book entry name.
When pressing “Reply All” from the Mail Window, the lists found to match exactly (both name and addresses) with an entry in your address book are compacted to the name only, other entries are written in full.

~ The Sync button is there to synchronize your TO field with your address book.
This is mainly useful when replying to all: it helps you add new entries to your address book or update old ones.
In the latter case, you will be notified of the differences: name differs by case, addresses removed, addresses added.
The note field is preserved during the update.

Address Book Window

~ New window to edit your address book.

~ Fields for name, addresses and note.

~ Checkbox to make the entry name private, which means that during address expansion, the addresses will be written as if you had selected them individually, not in the mailing list format.

~ Automatic update of the “Guild” entry. [Transient (not saved) and read-only.]
If you leave the guild, the entry disappears. If someone is added/removed from the guild, your address book is updated.

New Options Tab for the Mail System

~ Address book filename, configurable per character.
If you select and existing address book file, it loads it.
If you select a new filename, it creates it with the current in-memory address book state.
(The address book can be edited by hand, or copied between installations.)

~ Mail forwarding option.
When turned on, incoming email is forwarded to the email address you registered in your Station Account.

~ Audio and text notifications of new mail.

Revised command-line syntax for sending mail

~ More than one recipient is now allowed. Use the comma to separate them.
If you need a space, for an example if you are sending to a mailing list that contains a space in its name, then you need to enclose the whole list of recipients between double-quotes.
To make a recipient BCC, precede it with a -.

~ Addresses written in the command-line are expanded according to the address book rules.


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"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats." -Henry Louis Mencken

"Ha! I laugh at danger and drop ice cubes down the vest of fear." - Blackadder
#2 May 11 2005 at 10:37 AM Rating: Good
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3,230 posts
WOW! Likes like a big round of exciting changes.

Increasing the effiency of pet heals is very nice (as well as the poison/disease heal).

Some new interfaces, fixes to the mail system. Great now I REALLY can't wait to be done with work.
#3 May 11 2005 at 10:42 AM Rating: Decent
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Hmm..

Some of this stuff I noticed has already happened.. at least for me..

Specifically the change in the in game description of "NO DROP" bieng "NO TRADE" and "NO RENT" being "TEMPORARY"

I already noticed that like last week.

The rest I don't know..

Sounds cool though..

J/A
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#4 May 11 2005 at 10:48 AM Rating: Good
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3,230 posts
Wow, I just read closer and this

"update message" wrote:

When turned on, incoming email is forwarded to the email address you registered in your Station Account.


that's awesome!
#5 May 11 2005 at 10:52 AM Rating: Good
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3,128 posts
I hope the added number 8 aug spot on DoN armor is in addition to the three that are already there, and it does not replace say the number 12 for example. This would give the DoN armor greater potential. I wonder if they mean only the tradskilled armor or if this would also include the other armor purchasable with crystals.

I am curious as to which DoN purchasable weapons are now rogue usable?

Us rogues in general may not be happy with this update, it seems to be following the same path down nerfing rogues by ignoring them. i.e. Increasing everone elses DPS so rogue are no longer number one. Which is really not fair since we give up so much in AC, armor no spells etc to get that number one DPS spot.
____________________________
©
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats." -Henry Louis Mencken

"Ha! I laugh at danger and drop ice cubes down the vest of fear." - Blackadder
#6 May 11 2005 at 10:58 AM Rating: Decent
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Quote:
Rangers now gain the ability to triple attack starting at level 60.


Happy =)


Mmm Prob need to go check with a Guild guy thingy what ever they are =/


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EQ1 WoodElf Ranger Maelin Starpyre
Kullayen
#7 May 11 2005 at 11:17 AM Rating: Good
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3,825 posts
Quote:
Increasing everone elses DPS so rogue are no longer number one


Rogues are still number one, don't worry.
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Slaher, 58 Shaman
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Povar Server
#8 May 11 2005 at 12:13 PM Rating: Decent
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116 posts
With the spells being changed to where casters and hybrids gain at least one each level, do you only gain the spells that you would have gotten between the next big 'spell levels' earlier?

Like, on an enchanter, with the former level 29 spells... do you only gain them between levels 25 (lvl 24 the last major spell level) and level 29, or does it span more than that?

Just want to get my alts' spell lists in check.. thanks.
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#9 May 11 2005 at 12:36 PM Rating: Good
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Quote:
With the spells being changed to where casters and hybrids gain at least one each level, do you only gain the spells that you would have gotten between the next big 'spell levels' earlier?


In a word, yes.
I compared Alla's spell list for pallys which has been updated with the new usable levels, to EQ casters realms which has not. I found that the level to use spells has been lowered on most spells from 1 -50 to accomplish this at least one spell per level reordering. No spells (on pallys at least) had their usable level raised.
____________________________
©
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats." -Henry Louis Mencken

"Ha! I laugh at danger and drop ice cubes down the vest of fear." - Blackadder
#10 May 11 2005 at 1:36 PM Rating: Decent
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222 posts

Quote:
]- There is a new Merchant Interface window. Items are now displayed in more intuitive list. -


If it is the same as the one on the test server, then a warning. I use a UI that displays all the merchant items and mine didnt work. if you use a UI that is a differant one from the default, then you will need to change it before logging in, or you wont be able to see any goods for sale, nor buy or sell. just a warning.
#11 May 11 2005 at 2:00 PM Rating: Decent
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fhrugby wrote:
- Rangers now gain the ability to triple attack starting at level 60.
- Berserker's frenzy ability now has a higher minimum damage.

- Rangers now get triple attack at level 60
- Berserker's Frenzy skill now has a minimum damage cap starting at level 51

Well ya don't say! Smiley: smile
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we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#12 May 11 2005 at 2:02 PM Rating: Good
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Quote:
Rangers now gain the ability to triple attack starting at level 60


This actually interests me quite a bit. I wonder if it applies to 1handers as well or just 2handers, ala the AA. If it applies to 1handers too, it might be enough incentive to motivate me into playing my ranger again after all these years (he's been sitting at 57 for about 2 years now).
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#13 May 11 2005 at 2:22 PM Rating: Good
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59 posts
Its 3:20 in Florida..I have been trying to play EQ for 7 hours since 8 o clock...SOE said servers are up...i can't get in, login says it is due too patch....is it the same with ya'll?
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Tarurok Warrior Of God -lvl 34 Ogre War of Morell Thule(now E Marr =-)
Meliinko - lvl 10
#14 May 11 2005 at 3:00 PM Rating: Good
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Yep. I still cant get in. Heaven forbid, first the MS merger now this cant a guy play some EQ around here without having to wait half a freakin day to logon?!
#15 May 11 2005 at 3:36 PM Rating: Decent
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Expecting to play at all on a day that SoE is patching servers, indicates that you haven't played EQ more than a few months.

When Luclin first game out, the game was nigh unplayable for about a month, since they kept re-patching the servers every hour or so.
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publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#16 May 11 2005 at 3:46 PM Rating: Good
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59 posts
not really Deballic...Luclin wasn't that...wait, yes it was =)...I miss those days =)
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Tarurok Warrior Of God -lvl 34 Ogre War of Morell Thule(now E Marr =-)
Meliinko - lvl 10
#17 May 11 2005 at 3:53 PM Rating: Decent
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310 posts
Servers r up

Edited, Wed May 11 16:55:09 2005 by SceltorEltor
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ah crap... he's back..
#18 May 11 2005 at 3:55 PM Rating: Decent
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59 posts
REALLY????!?!?!? WOOT..ill play too =)
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Tarurok Warrior Of God -lvl 34 Ogre War of Morell Thule(now E Marr =-)
Meliinko - lvl 10
#19 May 11 2005 at 4:24 PM Rating: Good
1 post
Now we just need them to turn the servers back on so we can try this stuff out :p
#20 May 11 2005 at 4:51 PM Rating: Default
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77 posts
Quote:
-DoT spells for nearly all classes have been adjusted to scale better as players gain levels. Additionally, most of these spells have had their casting time significantly reduced. A number of additional changes have been made.


This mean in effect about dots. The dot using classes have been nerfed.

The dots now do less amount of damage, but lasts longer.

So killing a monster will now take a longer time, due to the fact that you do less damage/tick, also the monsters will heal more up.

At top of that, for each tick, there is check on resists, so where you b4 could expect top damage, now it will be more random.

#21 May 11 2005 at 5:10 PM Rating: Decent
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Korred wrote:
Quote:
-DoT spells for nearly all classes have been adjusted to scale better as players gain levels. Additionally, most of these spells have had their casting time significantly reduced. A number of additional changes have been made.

This mean in effect about dots. The dot using classes have been nerfed.

The dots now do less amount of damage, but lasts longer.

So killing a monster will now take a longer time, due to the fact that you do less damage/tick, also the monsters will heal more up.

At top of that, for each tick, there is check on resists, so where you b4 could expect top damage, now it will be more random.

This is not entirely true. Necromancer dots, for the most part, have had their damage per tick INCREASED, with lower duration and mana cost, so they do roughly the same damage in less time and are slightly more mana efficient. The chance for per-tick resists will be offset by the chance of per-tick crits.
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publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#22 May 11 2005 at 6:58 PM Rating: Decent
:D Well drood Dot's Have been changed as well, They are faster and lower cost slightly but, For instance Winged Death now reads in discription as 66 dmg ever 6 sec for 54 sec, I just killed two named in BW with it and was ticking for 121 so guess there is a crit there now to, It still doesn't do as much dmg though :( i have to add but bad at math so....

Nother thing is this, looks like my heals have all changed For instance Chloro is now capable of healing up to 1195 dmg i believe YAY, Ensnare is now a 14 min spell but i got a few resists on it not sure if check has changed or not. Any who got to practice and find out what else been changed.

Course i could be wrong :P

Tambir Ritblan
Druid of the 61st season
Fenin Ro
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Tambir Ritblan
Druid of the 68th season
Fennin Ro
#23 May 11 2005 at 9:42 PM Rating: Good
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Smiley: cry I have to re-do 8 Excel spell check-off/effects spreadsheets for 8 classes of toons for spells. The effects may or may not be good, but that is a lot of work. And I have written notes in the margins of the printed copies...

Just looking at druid spells, it's a 14 page print out.

Am I the only one who doesn't want spells at every single level?

/whine temporarily off
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#24 May 11 2005 at 11:55 PM Rating: Good
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The Dots were changed, with the 2 druid biggies getting cut down. my Winged death now do 121, Breath of Ro 78, both dopwn nearly 20 hp per tick. mana cost and casting time down, so a trade-off?
to balance, i use Rowyl's bracer of nature for a free Clicky DoT, and it was doing 35 pts per tick, now doing 71 with drones of doom. This is the same as the spell description when i load it from the spell book. Clickies now do damage based on level? Also, using much lower spells, like creeping crud (20?) does about 40 pts per tick, so is , to me, a viable spell when stacked with the others. 5 dots on a dk bllue mob to a 58, and it lasts about 2 minutes.
didnt check on many of the new levels, but did notice that SoW is now 10, from 14.
#25 May 12 2005 at 10:39 AM Rating: Decent
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Well, being ingame I noticed how much they did actually change the dots. My necro hardly has any spells that last longer than one minute, let alone two. Most durations were cut in half. I can now stack *all* my dots on a mob...then watch them all fade off...and have to re-apply half of them before I get a kill. Some of the longest duration dots are now some of the shortest. It's going to take some doing to figure them all out again.

Wow...just, wow.
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publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#26 May 12 2005 at 10:42 AM Rating: Decent
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77 posts
Looking now, I can kind of see the reason for the change to druid's dots.

They never intended to up the damage/tick for the druids dot with the stance thing.

Instead they have downed the druids dots with around 20%

Wasp Swarm:
Old damage 356
New damage 289

Old damage: 356 - 20% = 289
New damage with stance: 289 * 25% = 361

So with stance, druids are going to DOT for the same damage as before the patch yesterday.
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