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#1 Sep 10 2004 at 10:58 AM Rating: Decent
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A friend of mine called up last night to give me some good news. I'm 65 cleric and he says the when OoW is released one of the things in it is the elimination of the peridot reagent requirement for Virtue and Symbol. I have looked around and have found no reference to this rumor. Does anyone know if this rumor is true or false? If true, can you point to the referring web page?
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#2 Sep 10 2004 at 11:35 AM Rating: Decent
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(Per lucy) Currently on Test These have been removed. That includes the lower level versions also. I do not know if that is a in game change or a data base change.

No clue if these will go live with OoW or at all.

My suggestion to find out from the horses mouth is to make a charactor on test and ask a cleric there.
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#3 Sep 10 2004 at 11:51 AM Rating: Good
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Sounds fair to me. It's not really fair that clerics have to pay for their primarty standard high level buffs and no one else really has to.
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#4 Sep 10 2004 at 12:34 PM Rating: Decent
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I hope that clerics still need the reagant. I like temp and all, but come on. Half the time they cast it to make money, it makes sense that they have some expenses. Besides, clerics are the most sought after class there is. They don't need another advantage.
#5 Sep 10 2004 at 12:39 PM Rating: Good
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Chanters don't need a regeant for KEI, Nor druids for PoT9, Nor BLs for Beast Crack, Nor Shammys for HOS. It's only fair.
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#6 Sep 10 2004 at 12:44 PM Rating: Decent
Let the reagents stay! It then becomes a roleplay thing. Oh roleplay? What's that?

I digress -- if there were such a thing as magic there would be certain spells that used a catalyst. SOE has made the game too easy on the roleplay aspects anyway.

But then I play a druid that only needs reagents for flying & breathing under water & some fire spells. And most can be foraged.

BUT if the cleric reagent is deleted should we delete reagent requirements for pets for Chanters, Necros & Mages? (Don't know what Shammies & Beasties require for their pets)

It's part of the game -- let it stand
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#7 Sep 10 2004 at 3:08 PM Rating: Decent
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Quote:

"I hope that clerics still need the reagant. I like temp and all, but come on. Half the time they cast it to make money, it makes sense that they have some expenses. Besides, clerics are the most sought after class there is. They don't need another advantage."
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My main is a 65 cleric. Personally I don't care if they remove the reagent or not, though it would be helpfully financially to lower level clerics. But I would like to know how removing it would give clerics "another advantage," other than to always be able to cast it on the whiny pple that beg for it -- whether they have a dot on them or not.

Frankly the idea that clerics are "greedy" as implied in the above post is just annoying. Enchanters cast KEI for money too, and it costs them NOTHING to cast, yet I never hear anyone say enchanters are greedy. Same for Shamans and Druids.
#8 Sep 10 2004 at 3:18 PM Rating: Decent
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Why do clerics always complain about reagents. I have to use peris all the time as a wizard for spell shielding and I don't complain.
#9 Sep 10 2004 at 3:21 PM Rating: Decent
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I think they did remove the reagents from some of the pets. Mage pets level 61+ are not using them now (except air pet), but lower pets still use malachite. So, its hard to tell if they are really removing them from the pets or if this is a bug.

And the peridot costs have been removed from cleric casts. Tried that out yesterday :)

Edited, Fri Sep 10 16:22:49 2004 by Trellium
#10 Sep 10 2004 at 4:08 PM Rating: Decent
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Some spells require that a reagent be on your person but is not used when spell is cast. If folks want to maintain the RP aspect then go that route. I myself feel that Cleric's should be able to cast there buffs without losing money. As stated above, many other classes already do.

Seeler
#11 Sep 10 2004 at 5:02 PM Rating: Decent
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yes its true, and has been confirmed by the developers. This was one of the top 10 items from the Summit that made it onto the class defintion list.

eqlive has the details on the forum somewhere (use devtracker).

as for when it goes life, would expect it to be the next patch, which currently is the Omens release. However removing the reagant cost has nothing to do with Omens.
#12 Sep 10 2004 at 5:41 PM Rating: Decent
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Quote:
Chanters don't need a regeant for KEI, Nor druids for PoT9, Nor BLs for Beast Crack, Nor Shammys for HOS. It's only fair.


So? Temp is one of the most sought after buffs besides kei. It just seems that most clerics are spoiled nowadays. Clerics already have some of the most useful spells, and have a huge advantage in the game. If temp no longer equires a reagant, then Im not donating or it, just as others don't donate for my non-reagant consuming spells.

As said before, all spells should no longer use reagants if this is the case. I often have to interrupt what im doing to stock up on bone chips. Im sick of using portal fragments to port people.(not to mention the fact that people usually don't pay for it) I refuse to waste bat wings, or cat's eye agate, or bloodstones. Quit complaining about having to use something to cast a spell, we all use them. Saying it's not fair is like saying that we shouldn't need mana to cast.

/rant off
#13 Sep 10 2004 at 5:56 PM Rating: Decent
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Quote:
I think they did remove the reagents from some of the pets. Mage pets level 61+ are not using them now (except air pet), but lower pets still use malachite
Are you talking about live or on test?

I have read no announcement that my pets no longer require reagents in the patch messages. And why would they remove them from some pets, except the one magicians use most, post 61 (air)?
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#14 Sep 10 2004 at 7:23 PM Rating: Decent
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Mages have an AA that allows them to eliminate the use of reagents when summoning their pets. Could that be what you're talking about Trellium? If it's not, then I don't know what you are referring to w/ the reagentless pets. (The AA encompasses all pets though, not just 3.)

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#15 Sep 10 2004 at 8:30 PM Rating: Decent
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Sounds fair to me. It's not really fair that clerics have to pay for their primarty standard high level buffs and no one else really has to.


Wow, one class gets a beneficial change and someone actually isn't kvetching about it? Actually says it's fair? Is this the start of a trend? Perhaps a new era?

Quote:
I hope that clerics still need the reagant. I like temp and all, but come on. Half the time they cast it to make money, it makes sense that they have some expenses. Besides, clerics are the most sought after class there is. They don't need another advantage.


Nevermind.
#16 Sep 11 2004 at 12:29 AM Rating: Decent
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I have read no announcement that my pets no longer require reagents in the patch messages. And why would they remove them from some pets, except the one magicians use most, post 61 (air)?


Actually 62+ pets (except MS IV)don't require malachite on you to cast, while Ward of Xegony does. This is easy to confirm either in game or look at the Lucy data.

The reason for this is open for debate, and a number of magicians lean towards it's a bug in the spell data. Interestingly enough, Omen pets are parsing the same way now (Air pet needs malachite, other three don't). Of course its likely they copied the spell data so that could explain it.

Elemental Pact is the AA that prevents you consuming a reagent for the few pets that still need it. Was handy pre pet-cani nerf as MS was great for that, but that consumes a reagent.


#17 Sep 12 2004 at 2:04 AM Rating: Decent
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What amazes me is how people constantly complain that clerics have such an advantage in the game. What advantage? Yes a cleric is a desired class. So what! The advantages a cleric gets -- such as mana regen, buffs -- only help other classes. So please stop whining. Maybe clerics should just start soloing and leave the rest of you to your own devices. Flame away.
#18 Sep 12 2004 at 2:30 AM Rating: Decent
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So? Temp is one of the most sought after buffs besides kei. It just seems that most clerics are spoiled nowadays. Clerics already have some of the most useful spells, and have a huge advantage in the game. If temp no longer equires a reagant, then Im not donating or it, just as others don't donate for my non-reagant consuming spells.

As said before, all spells should no longer use reagants if this is the case. I often have to interrupt what im doing to stock up on bone chips. Im sick of using portal fragments to port people.(not to mention the fact that people usually don't pay for it) I refuse to waste bat wings, or cat's eye agate, or bloodstones. Quit complaining about having to use something to cast a spell, we all use them. Saying it's not fair is like saying that we shouldn't need mana to cast.


I know it's a fantasy game but you could still try to be in touch with the realities of it - just slightly.

What "huge advantage" do clerics have? What "most useful spells". They heal and buff, mostly as was pointed out for other people.

They are healers and have good heals. They would be sooo unfair right - that we have a healing class that can heal. Why not have it so they can't heal - then who'd want them in groups eh?

They have good spells for assisting a group. They don't really have good spells for soloing.

And Wow - you refuse to waste your batwing costing 1sp if they won't use a peridot costing 1,000 times as much. That is the problem. Your batwings, malachites and catsye agates cost a tiny fraction of the cost of peridots.

But at the end of the day the answer is simple. Donate or go without. You have no way to make a Temp caster spend 550 mana on your worthless hide any more than they have a way to make you cast your buffs on them - all square.
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#19 Sep 12 2004 at 2:42 AM Rating: Good
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/agree Cobra

Stop the bloody whining.

While you are happily quadding mobs in whatever zone, the so-overpowered cleric does exactly what?

Use his overpowered spells to.. solo?
#20 Sep 12 2004 at 5:40 AM Rating: Good
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seeler wrote:
Some spells require that a reagent be on your person but is not used when spell is cast. If folks want to maintain the RP aspect then go that route.


Agree. Keeping one peridot on you to be able to cast the spell is no big deal. This is a good idea.
#21 Sep 12 2004 at 11:12 AM Rating: Default
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I don't play a cleric, but consuming a peridot seems silly to me. It only serves to keep a financially distressed cleric poor.

HOWEVER, it might be a good idea for them to have have a peridot in their inventory to be able to cast. After all, I have been carrying that dang fire beetle eye arround for 63 levels. One inventory slot is not too high a price to pay.
#22 Sep 12 2004 at 5:24 PM Rating: Decent
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I saw a Wizzy post about having to use fragments to cast TL's so why should clerics get a break...

Well, for one thing. My wizzy buys his fragments for around 2pp each or less. Been so long since I played him that I forget the exact price. But at minimum 5 times cheaper than a cleric pays for one Peridot.

I usually keep half a stack of dots on my Pally just in case our cleric would like to defray their costs for casting Virt.

Normally, they decline to take them from me. But it costs them real plat guys. Plat to do their job in a group. It's not so bad for the clerics that have HoV, but it can get quite expensive for a cleric who does not have it.

My wife casts VoQ without a reagent. And can make mad loot at the buff store if she chooses. And other than the effort and or money it took to GET that spell, it's pure profit.

A cleric, on the other hand who doesn't have HoV is looking at SPENDING 10-12pp for every cast of Virt.

I don't play a cleric myself, but I'd be more than glad to see the removal of the reagent for a Cleric to cast the spell.

I know there are those who would argue that it then becomes unfair to force a Necro to burn an EE for a Rez or a Pally to hafta have a Dot for their version of Temp, but if you think about it, THAT makes sense. It's INHERENT to Clerics to be able to Virt and rez people.

I like it myself. Glad to see clerics get a break :)



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#23 Sep 13 2004 at 9:41 AM Rating: Decent
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Bleh ;p anyone know if they dropped the peridot component for nec pets then?
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#24 Sep 13 2004 at 10:02 AM Rating: Decent
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Bleh ;p anyone know if they dropped the peridot component for nec pets then?


It would be nice if manaskin didn't take a peridot each cast also. An extra 500 or so HP is nice, but once they're gone, they're gone...
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#25 Sep 13 2004 at 10:07 AM Rating: Good
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If temp no longer equires a reagant, then Im not donating or it, just as others don't donate for my non-reagant consuming spells.


This is the flip side to this change however, It has become customary to dontate for Temp and Virtue in POK due to the regeant cost. Clerics expect allot more "thanx d00d", and allot less trade windows opened when casting this spell in the future. Right or wrong its inevitable.
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#26 Sep 13 2004 at 10:11 AM Rating: Good
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Hey! No peridots means no clerics claiming every gem that drops "for dot costs" meaning more plat for you! Always a silver lining!

I really don't mind clerics losing the 'dots. Good for them. Most reagents are annoying anyway and should be eliminated. What's the benefit to making levitate require batwings? It doesn't really stop anyone from casting the spell, doesn't take any significant plat out of the economy and really only serves as an annoyance. But even if they keep batwings, bonechips and malachite around forever, dumping the 'dots was a nice idea.
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