Forum Settings
       
Reply To Thread

A well rounded group . . .Follow

#52 Sep 10 2004 at 7:04 PM Rating: Decent
Guru
****
5,311 posts
Was that an attempt at being cutting?

It would be more effective if you made sense.
____________________________
"God created man from a handful of dust, and he created woman from that man's rib. And these two together were so stupid that they weren't on the planet five minutes when they managed to get a curse put on all future generations. Nice work." Pat Condell
#53 Sep 10 2004 at 7:11 PM Rating: Decent
****
5,079 posts
Quote:
It would be more effective if you made sense.


IT sort of made sence, if you look past the gramatical errors i think its pretty much a decent sentence or four
____________________________
Expert Brewer Dracoid Electricbozoukiboy
68 Halfling Druid with 35AA

The first one now will later be last, for the times, they are a-changin'
#54 Sep 10 2004 at 7:19 PM Rating: Good
**
564 posts
Baron von Khristov wrote:
Warrior, Cleric, Shammy, and ...



...beastlord, necromancer, mage.

What can I say? Pets can't be beatSmiley: grin
#55 Sep 10 2004 at 7:21 PM Rating: Decent
****
5,079 posts
Quote:
...beastlord, necromancer, mage.

What can I say? Pets can't be beat


if you wanng o for pets, then a better combination would be necro, necro and necro
____________________________
Expert Brewer Dracoid Electricbozoukiboy
68 Halfling Druid with 35AA

The first one now will later be last, for the times, they are a-changin'
#56 Sep 10 2004 at 7:31 PM Rating: Good
**
564 posts
Necromancer's can't slow(yes, I know, they get undead slow. You're not always going to be fighting undead), they can't summon gear for the other pets, they can't summon mod rods, and their mana regen requires mobs with mana to work, and unless it was changed, mana taps don't stack.

Utility is a nice thing too. I'm not saying that necromancers aren't great to have around, just that the beastlord and mage will usually bring more utility to a group than two extra necromancers.
#57 Sep 10 2004 at 10:47 PM Rating: Default
**
594 posts
***** all these groups just get 6 zerkers. your ready to go.

#58 Sep 11 2004 at 1:18 AM Rating: Decent
***
1,638 posts
Shaman 1550 heal 3.75 sec cast time = 2.5k fast heal focused in 3 sec let say avg 3k heal crit that's more than enough for any Ele/hard LDON(dont believe me......I have shaman healing hard 65s and ele groups all the time with me in them) Now I will say they can't heal Tipt+ groups....but druids can't either........Now lets see druids also slow a mob ans haste a melee class as well as focus, boar, FA and diaku them.....

Shaman>druids nuff said(my 1337 sp33k>j00 >_>)
#59 Sep 11 2004 at 5:10 AM Rating: Decent
Scholar
*
62 posts
War
Clr
Brd
Shm
Enc
Nec


This is my personal fave too, but it's hard to put together a good set of them.

One thing I have to state is that it is only my fave when all the members are at the high end with all the important AA abilities for their classes.

Advantages to this group are:
Great tank! Great healer! War/Clr pair is always a good choice, imho. Wars kick **** at taking a beating, and clerics kick **** at healing a beating! With the right gear wars are damn good at holding agro too. They are the only class my shaman can expect to keep alive and pull through when the cleric goes down on a 65 LDoN hard mission multi-pull.

Massive DPS potential! First off, you have the necro... They don't have the ability to put out damage as quickly as the nuking type casters, but damn can they put it out consistently and pretty much indefinitely with the mana regen they have--plus they're mana batteries for any of the other casters when things get tight. And last but not least, they are FDing rezzers, which can be a big time saver for when things get REALLY bad. Next you have the chanter. Some people might think chanters are not huge DPS, but I'm assuming they've never been with a chanter that loves to charm. Go do Gates sometime and watch as the chanter runs around with a mob that quads for 1k a pop and decide how good yer wizzy is compared to that.

Mob control! You have two mezzers and 3 slowers. Possibly 3 mezzers and 4 slowers depending on how the necro works out. The bard will be great for helping the chanter stay up when charm breaks, and the shammy.. well, just does the buff and debuff thing, plus throw some backup heals when the cleric gets LOM or things get hairy.

Great puller! A bard that knows what they're doing and has FM is a truly phenomal sight. My personal fave for pulling.

Ahh, well I could keep going on all the great aspects of this group but I don't feel like writing a term paper so I'll just let those who know a bit about the classes think about it... and those who don't, look into and maybe try it. =)

Edited, Sat Sep 11 06:12:37 2004 by terdap
#60 Sep 11 2004 at 5:13 AM Rating: Decent
Scholar
****
8,619 posts
Quote:
Shaman 1550 heal 3.75 sec cast time = 2.5k fast heal focused in 3 sec let say avg 3k heal crit that's more than enough for any Ele/hard LDON(dont believe me......I have shaman healing hard 65s and ele groups all the time with me in them) Now I will say they can't heal Tipt+ groups....but druids can't either........Now lets see druids also slow a mob ans haste a melee class as well as focus, boar, FA and diaku them.....

Shaman>druids nuff said


Ok now you are talkin bollox.

Druids get a BETTER & QUICKER quick heal than shamans, they also get the same crit AA as shammies making them better healers comprende?

the group he was putting them in already had a slower <Chanter> so that makes the druids can't slow/haste arguement moot.

They may not be able to Focus, Boar, FA and Diaku but at EP level if a tank does not already have maxed out STA you are making less difference than Po9/Kazard.

Just admit you are wrong for once Blah because in this case YOU ARE!

____________________________
[wowsig]2213854[/wowsig]
Jarkeld Hammerhiem Lvl 36 Paladin/Lvl 30 Armourer
Lestril Hammerhiem Lvl 40 Monk/Lvl 28 Provisioner Blackburrow server
Iaedian Tailchaser lvl 60 Fury/36 Jeweler. Proud member of <Bane> Crushbone server

Your mind is like a Parachute, it only works if it's open.
#61 Sep 11 2004 at 12:48 PM Rating: Decent
****
4,520 posts
Tarv of the Seven Seas wrote:
Just admit you are wrong for once Blah because in this case YOU ARE!


Haven't we tried this before and gotten zip? Anyone feel the need for an intervention?

The first step to a cure is admitting whats wrong...or to get others to agree with you that you have nothing wrong with you.
____________________________
Bah, signatures
#62 Sep 11 2004 at 2:09 PM Rating: Decent
Scholar
**
295 posts
From personal experience, a Good Chanter or Bard is the foundation of the core of a great group.

A Pally or Warrior gives you the tank.

And I like to have a Cleric for heals. The other 3 you pick up aren't really important.

So rather than argue about best CLASS, look at it this way.

1. Crowd Control
2. Tank
3. Healer

IMHO, if you have 1,2, and 3, and they are good, your group is WIN.
____________________________
Ralston Purina
Mith Marr Lord Protector
Prexus Server

"So many Undead. So Little Time"
#63 Sep 11 2004 at 3:11 PM Rating: Decent
***
1,638 posts
Shamans have much more utility value than a druid. THe group may have a chanter but mine has more DPS and very very good crowd control(bard mez beast OT...in fact he can at least OT 2 mobs) plus the slowing from sham. Liking druids may be your preference but when Im a group leader i'll take a shaman over a druid 9 times out of ten and on that rare case where another CHer is needed I'll usually just grab a 2nd cleric.......

#64 Sep 12 2004 at 1:38 AM Rating: Decent
Scholar
*
188 posts

Tank
Bard
Cleric
Beastlord
Necro
Rogue

Hands down.


____________________________
Blessed are we who can laugh at ourselves, for we shall never cease to be amused.
#65 Sep 12 2004 at 3:26 AM Rating: Decent
Scholar
****
8,619 posts
Quote:
Shamans have much more utility value than a druid. THe group may have a chanter but mine has more DPS and very very good crowd control(bard mez beast OT...in fact he can at least OT 2 mobs) plus the slowing from sham. Liking druids may be your preference but when Im a group leader i'll take a shaman over a druid 9 times out of ten and on that rare case where another CHer is needed I'll usually just grab a 2nd cleric.......
Come on say it after me.


Druids are better healers than Shamens.
____________________________
[wowsig]2213854[/wowsig]
Jarkeld Hammerhiem Lvl 36 Paladin/Lvl 30 Armourer
Lestril Hammerhiem Lvl 40 Monk/Lvl 28 Provisioner Blackburrow server
Iaedian Tailchaser lvl 60 Fury/36 Jeweler. Proud member of <Bane> Crushbone server

Your mind is like a Parachute, it only works if it's open.
#66 Sep 12 2004 at 4:08 AM Rating: Decent
Scholar
***
3,158 posts
Quote:
where another CHer is needed I'll usually just grab a 2nd cleric.......


Then you're an idiot.

You already backed off the original false statement you made that Shaman were better healers than druids. Now you are arguing the utility of Shaman.

If utility is a good thing then a druid has far more utility than a second cleric. If things are tough you have a very good healer and if things are easy for a bit you have a very powerful offensive caster. A second cleric is fine for the heals but they are useless for much else. Clerics don't stack well and I certainly wouldn't put two of them in a "well-rounded group" (not that I think that concept has any validity or relevance to the game beyond making people even more narrow-minded)

It is not everyone else for whom "liking druids may be your preference". It is you who seem to have an irrational dislike of them. Unusual to see druid-envy in a wizard - perhaps it is the leather.
____________________________
Wherever I go - there I am.
#67 Sep 12 2004 at 5:07 AM Rating: Good
***
2,514 posts
Quote:
Tank Bard Cleric Beastlord Necro Rogue


Excellent choice, if I may say so myself.
#68 Sep 12 2004 at 9:16 AM Rating: Decent
Scholar
****
8,619 posts
Quote:
Tank, Bard, Cleric, Beastlord, Necro, Rogue.

Excellent choice, if I may say so myself.
It is indeed if your Bard is a good player, if you get a crappy bard that group would struggle <So would most groups with 1 crap char but bards are hard to find with high skill levels>
____________________________
[wowsig]2213854[/wowsig]
Jarkeld Hammerhiem Lvl 36 Paladin/Lvl 30 Armourer
Lestril Hammerhiem Lvl 40 Monk/Lvl 28 Provisioner Blackburrow server
Iaedian Tailchaser lvl 60 Fury/36 Jeweler. Proud member of <Bane> Crushbone server

Your mind is like a Parachute, it only works if it's open.
#69 Sep 12 2004 at 9:44 AM Rating: Good
***
2,514 posts
I rarely bump into a ****** Bard. I envy the class; I think they rock.

Secondly, if he can keep one or two mobs mezzed and his haste song up, I am happy ;-)
#70 Sep 13 2004 at 12:13 AM Rating: Decent
***
1,638 posts
Lets take a tipt or Vxed farming group You have a cleric chanter and ranger now I would much rather have a cleric as the back up healer than a druid b/c they can heal better and they can rez not to mention stun. Now if I had a necro in the group I wouldn't really care if I had a druid as back up healer or a shaman as backup healer since the necro can rez a dead cleric.....
Now YOu said something about me agruing about a shamans utility which I was when compairing a shaman to a druid........Then you went off and compared the utility of a druid to a cleric as a back up healer to another cleric.....I said If I need a 2nd CHer for the group there aren't many times when that is needed....I explained one but here's another. When say grouping seru or cursed I would much rather have 2 clerics than a cleric and druid since the cleric heals better and the druid wouldn't nuke(need mana for healing oh such a high HP target).
Now back to the shaman Vs Druid utility arguement

Shaman
------
Slow(both magic and diseased based)
Haste
Focus
FA
Boar
Assorted melee stat buffs
A pet that can OT decently
Really nice dots
1550/1300 3.75 sec cast heal without focuses
Breath of Trushar///Quiescence best HoT in game
So so nukes
Druid
-----
Bo9
decent "CH" 10 sec cast time
Sylvan Infusion///Nature's Infusion 2100/1750 3.75 sec cast heal
seasons
snare
a little rat pet that is funny to watch
decent nukes
so so Dots
DS
porting


Ok Now The druid can heal better(barely on the fast heals but still better) but can not slow or haste(both very very important) but can not buff nearly as well as a shaman. The druid can nuke better but shamans can dot better. Druids pets are laughable shamans pets are decent really I honestly do not see how you could think a druid is more useful to a group than a shaman??? Maybe thats why shaman have no problems getting groups in earth KT or Ldon yet I see druids complaining all the time and end up going to HoH or Fire if they are lucky and kiting.




YOu should play more before you call ppl idiots.


Oh and Yeah I've only come across one bad bard and he ended up just twisting which was fine with me I love the mana and resets.



Edited, Mon Sep 13 01:15:07 2004 by elorianBLAH
#71 Sep 13 2004 at 1:04 AM Rating: Decent
Scholar
***
3,158 posts
Quote:
YOu should play more before you call ppl idiots.


Not when you provide such incontrovertible evidence.

1. You start off saying that shamen are better healers than druids and get all bent when challenged.

2. You then shift to arguing utility of shaman against druids.

3. You now acknowledge - rather grudgingly - that druids have better heals and go off arguing utility again.

I was not arguing utility of druid against shaman but against cleric - given that you suggested two clerics were better than cleric and druid. Your main reason seems to be that you need a lot of rezzes which doesn't actually surprise me.

I play a cleric and I would rather have a druid backing me up - or indeed cede my place to a druid if I was a spare cleric.

Utility is entirely situational and you could get pretty much all the benefits of the shaman from a group like SK,ENC,BST,DRU,MNK,CLR. I doubt that is on anyones "well-rounded" list but it works very well.
____________________________
Wherever I go - there I am.
#72 Sep 13 2004 at 1:06 AM Rating: Decent
Scholar
****
8,619 posts
None of us was argueing that shamans sucked, we where argueing that shamans where lesser healers than druids.

My point <that you completely missed> was that if a group already has an enchanter then a druid would be a better choise for the group.

Why?

1.Better heals.

2.Higher DPS <DS + Nukes over Pet/DoT>

If you where going to take a Pet/Dot in that slot you would take a Necro they are far more efficient.

I am curious Blah why you insist on using tipt/Vxed as your examples, they are not "average zones" and only 1% of players will hunt there on a regular basis. maybe it is to pump your over inflated ego i am not sure.
____________________________
[wowsig]2213854[/wowsig]
Jarkeld Hammerhiem Lvl 36 Paladin/Lvl 30 Armourer
Lestril Hammerhiem Lvl 40 Monk/Lvl 28 Provisioner Blackburrow server
Iaedian Tailchaser lvl 60 Fury/36 Jeweler. Proud member of <Bane> Crushbone server

Your mind is like a Parachute, it only works if it's open.
#73 Sep 13 2004 at 4:55 AM Rating: Decent
10 posts
Best possible group is as follows:

Tank - Warrior
Healer - Cleric
Puller - Bard
DPS - Rogue/Ranger
DPS - Ranger/Rogue
DPS - Bst/Rogue/Ranger

This will allow super fast xp. The Bard can chain pull with always one on deck (a good bard can twist 3 songs and keep one mezed). The Bard can pull with slow (then Bst can slow). The Bard can pump out 75% haste and mana song in a 3 song twist. With melee heavy group no need for med breaks and the mobs will drop fast. If you need to off tank the Bst can off tank. I for one dont like a caster heavy group (I have both a 65 Bard and 65 Chanter) due to down time for med. Seems most Wizzy's blow there mana on 2 or 3 mobs then have to med. Their dps is just to up and down for me. Everyone says that necro's are good dps. My best friend plays a necro and we duo all the time. Solo or in duo necro's are awesome dps. In a group they really are not great dps. Most of their dps is from dots that are not mana effiecent when mobs drop fast.

Just my 2cp
#74 Sep 13 2004 at 8:33 AM Rating: Decent
***
1,638 posts
i Use tipt and vxed as examples b/c thats the only time really(unless grouping lucin raid mobs) that I can think of where a 2nd complete healer would be needed. Any lesser zone(non gates I mean) one healer (cleric druid or shaman) will work just fine. I think I miss stated my thoughts on druids Im not saying they are a useless class(coughzerkerscough and maybe coughSKcough....but SKs are kool...someone should start a petition to make them more useful for end game play) I'm jsut saying that In your abg group a shaman can heal it just fine(My brother's shaman heals hard LDoNs for me and my guildies shamans heal in earth for me just fine) and since they can heal and slow that opens up a spot for more dps thus having faster exp.


kobba You'd need the beast for that last slot for slow but yeah that would be some nice dps :) though I would think a pally might actually be a better tank for a group like that since they have the best snap agro if one of the dps classes pulls agro.
#75 Sep 14 2004 at 10:40 AM Rating: Decent
6 posts
Anyone who thanks a shaman is a better back up healer than a druid is an um... freaking moron
A shamans heal isn't even in the same neighborhood as a druids. With a crit a druid heals over 9300, what can a shammy do, 2600?

Do you even know what you are talking about? Learn something before you post. You're just another JEALOUS druid-hater. Don't hate us because we are the best all around class in the game. Deal with it, or better yet, make one and realize just how wrong you are.
#76 Sep 14 2004 at 10:52 AM Rating: Decent
6 posts
Just one more thought to Blah...

If a chanter is in a group, no one will take a shaman over a druid ... NO ONE!!!! Your arguements for better buffs... the few shammy buffs that are better, all last a long time and can be bought in PoK.

What function does a shammy bring to a group other than crowd control that a druid can't ....nada. And what little benefit they had was taken over by the beastlord that is usefull.

Further, my druid will stomp you shammy any day of the week and twice on Sunday as it will stomp most other classes as well. Why do you think that is... because a druid owns a shaman.... PERIOD!

You need to grow up and admit you have no idea what you are talking about. Go make a druid (yourself, not an ebay) and find out for yourself. Talking about things you obviously know nothing about makes you look stupid.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 0 All times are in CDT