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ok, um, don't laugh or get mad or anything, but i'm an extreme newb and i hardly understood anything you said and i didn't know what any of the abbreviations you used were, a little help please?
Ok here goes with the Gbaji-lite version
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Pick what you want. With the PoK and books, starting location is pretty irrelevant today.
The race yoou choose determines which city you start in. Now that the Plane of Knowledge (PoK) permits easy transit using its system of books outside all cities, you no longer have to pass through places where you are Kill on Sight (KoS). This makes where you start less important. Hence you may choose any race more freely
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The only thing you need to be aware of as a wizard is the port spell locations. They are only sold in two places: The library in Erudin and the Library in Neriak. Fortunately, there are no races that start out KoS to both of those, so you're ok in that respect.
A major line of Wizard spells are Ports and TLs. These are sold in these two locations (and EC tunnel for a few). Whichever race you choose will be able to use one or other of these cities to buy in unless you are very silly.
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The only other issue is that the SoL port spells are only sold in the Neriak caster guild area (which, even un KoS folks will still have too low faction to buy from). Also, the component to transport to PoH is sold only in the cleric guild in Neriak
Ports to locations withing the Shadows of Luclin (SoL) expansion are only sold in Neriak. The stone needed to use the port to Plane of Hate is also sold in Neriak (I thought it was in PoK too now?).
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This might lean one towards DE, but it's trivially easy to make a DE spell/component mule nowadays. Just have a mule that just buys stuff you need and drop it in your shared slot and you're done.
A "mule" means an alternative character of limited purpose - there are no actual mules in the game. You could start a DE character and use the shared bank slot to pass it money and for it to pass spells etc back to your wizard.
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About the only real thing to think about is religion. SOE is remarkably "unfair" about their treatment of religion with several classes, and wizard is probably the most obvious one. If you don't worship Sol-Ro, then you lose access to a couple spells. Um... There are no other religions that matter (no other quests or spells or items that are deity restricted for wizards that I know of). So Sol-Ro should be your choice unless you want to risk the fates that maybe SOE will add in benefits for being any other religion...
One thing you decide at character creation and can never change is the deity your character worships - their religion if you like. You are offered several choices but choosing Solusek Ro (Lord of Fire is he?) gains you certain benefits later on.
I hope Gbaji will forgive any latitudes I have taken.
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For my own advice I'd just say play what appeals to you but be aware of the downsides.
Humans have lower INT and cannot see in the dark but are stronger. High Elves and Dark Elves have good INT and can see in the Dark but are not strong. Erudites have very good INT but are night-blind and feeble. Frogs are somewhere in the middle and they swim well

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Personally I think humans do pretty well.
None of these benefits or advantages will cripple your character as they can all easily be cured with gear upgrades. They may just make things harder to start with.